Skip to content

Actions: libsdl-org/SDL

All workflows

Actions

Loading...
Loading

Showing runs from all workflows
63,463 workflow run results
63,463 workflow run results

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Fix issue #11328
Build (All) #2313: Pull request #11361 opened by Dv-Senna
October 28, 2024 22:45 14m 33s main
October 28, 2024 22:45 14m 33s
ci: Add Steam Linux Runtime (Sniper) task
Build (All) #2312: Commit 5c5235f pushed by flibitijibibo
October 28, 2024 21:07 14m 56s main
October 28, 2024 21:07 14m 56s
ci: Add Steam Linux Runtime (Sniper) task
Build (All) #2311: Pull request #11359 opened by flibitijibibo
October 28, 2024 20:32 4m 58s flibitijibibo:snoipah
October 28, 2024 20:32 4m 58s
wayland: Add color manager protocol support
Build (All) #2310: Pull request #11192 synchronize by Kontrabant
October 28, 2024 19:44 14m 33s Kontrabant:wl_color_management
October 28, 2024 19:44 14m 33s
GPU: Add SDL_CancelGPUCommandBuffer
Build (All) #2309: Pull request #11316 synchronize by TheSpydog
October 28, 2024 19:29 14m 20s thatcosmonaut:gpu_cancel
October 28, 2024 19:29 14m 20s
wayland: Refactor some shell surface related names
Build (All) #2308: Commit 36c2090 pushed by Kontrabant
October 28, 2024 18:30 21m 0s main
October 28, 2024 18:30 21m 0s
wasapi: Deal with device buffer sizes changing.
Build (MSVC) #13705: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 5m 32s SDL2
October 28, 2024 17:43 5m 32s
wasapi: Deal with device buffer sizes changing.
Build (iOS/tvOS) #14327: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 3m 17s SDL2
October 28, 2024 17:43 3m 17s
wasapi: Deal with device buffer sizes changing.
Build (RISC OS) #14676: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 2m 29s SDL2
October 28, 2024 17:43 2m 29s
wasapi: Deal with device buffer sizes changing.
Build (Sony Playstation 2) #4844: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 2m 48s SDL2
October 28, 2024 17:43 2m 48s
wasapi: Deal with device buffer sizes changing.
Build #16316: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 8m 38s SDL2
October 28, 2024 17:43 8m 38s
wasapi: Deal with device buffer sizes changing.
Build (Emscripten) #15123: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 11m 37s SDL2
October 28, 2024 17:43 11m 37s
wasapi: Deal with device buffer sizes changing.
Build (Nintendo 3DS) #11175: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 1m 14s SDL2
October 28, 2024 17:43 1m 14s
wasapi: Deal with device buffer sizes changing.
Build (OpenWatcom) #4101: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 1m 33s SDL2
October 28, 2024 17:43 1m 33s
wasapi: Deal with device buffer sizes changing.
Build (C/P Actions) #5547: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 2m 35s SDL2
October 28, 2024 17:43 2m 35s
wasapi: Deal with device buffer sizes changing.
Build (Sony Playstation Portable) #6522: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 2m 41s SDL2
October 28, 2024 17:43 2m 41s
wasapi: Deal with device buffer sizes changing.
Build (Android) #15501: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 3m 1s SDL2
October 28, 2024 17:43 3m 1s
wasapi: Deal with device buffer sizes changing.
Build (Sony Playstation Vita) #7293: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 2m 23s SDL2
October 28, 2024 17:43 2m 23s
SDL_CreateDirectory(): directory tree creation for absolute paths for…
Build (All) #2306: Commit cb0c7c9 pushed by icculus
October 28, 2024 05:56 14m 15s main
October 28, 2024 05:56 14m 15s
add SDL_RenderTextureAffine
Build (All) #2305: Pull request #11353 synchronize by expikr
October 28, 2024 03:03 14m 35s expikr:affinetexture
October 28, 2024 03:03 14m 35s
add SDL_RenderTextureAffine
Build (All) #2304: Pull request #11353 synchronize by expikr
October 28, 2024 02:54 9m 57s expikr:affinetexture
October 28, 2024 02:54 9m 57s
add SDL_RenderTextureAffine
Build (All) #2303: Pull request #11353 synchronize by expikr
October 28, 2024 02:52 1m 19s expikr:affinetexture
October 28, 2024 02:52 1m 19s
add SDL_RenderTextureAffine
Build (All) #2302: Pull request #11353 opened by expikr
October 28, 2024 02:49 1m 15s expikr:affinetexture
October 28, 2024 02:49 1m 15s
SDL_SYS_RenamePath(): Fix error message.
Build (All) #2301: Commit a10578a pushed by slouken
October 27, 2024 23:54 18m 55s main
October 27, 2024 23:54 18m 55s