Skip to content

cli: Debug shaders only work when a debugger is attached #101

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Feb 9, 2025

Conversation

flibitijibibo
Copy link
Collaborator

@thatcosmonaut thatcosmonaut merged commit 816fe36 into libsdl-org:main Feb 9, 2025
5 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

SDL GPU: Missing Vulkan shader extension?
2 participants