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2.30.54

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@slouken slouken released this 07 Feb 00:54
· 61 commits to main since this release

This is a stable bugfix release, with the following changes:

  • Fixed the mouse wheel in Torchlight
  • Fixed double-free if SDL RLE encodes a surface during blit
  • Fixed SDL_ConvertSurface() returning NULL in Dwarf Fortress
  • Fixed a crash if you call SDL_FreeSurface() on a surface returned from SDL_GetWindowSurface()
  • Fixed SDL_WINDOW_ALWAYS_ON_TOP
  • Fixed garbled audio if format conversion was needed
  • Fixed Force Feedback support in Wine
  • Fixed D-Pad not working on some controllers
  • Fixed return value of SDL_WasInit(SDL_INIT_TIMER)
  • Fixed build errors when building some SDL2 applications using sdl2-compat headers
  • Fixed several memory leaks