2.30.54
This is a stable bugfix release, with the following changes:
- Fixed the mouse wheel in Torchlight
- Fixed double-free if SDL RLE encodes a surface during blit
- Fixed SDL_ConvertSurface() returning NULL in Dwarf Fortress
- Fixed a crash if you call SDL_FreeSurface() on a surface returned from SDL_GetWindowSurface()
- Fixed SDL_WINDOW_ALWAYS_ON_TOP
- Fixed garbled audio if format conversion was needed
- Fixed Force Feedback support in Wine
- Fixed D-Pad not working on some controllers
- Fixed return value of SDL_WasInit(SDL_INIT_TIMER)
- Fixed build errors when building some SDL2 applications using sdl2-compat headers
- Fixed several memory leaks