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Not sure when it started but current version segfaults when utilizing an audio library however decoding directly to a wav(e) file appears to work.
sidplayfp -wfoo.wav C64Music/GAMES/G-L/Lost_Robot_II_preview.sid
+------------------------------------------------------+
| SIDPLAYFP - Music Player and C64 SID Chip Emulator |
| Sidplayfp V2.11.0, Libsidplayfp V2.11.0 |
+------------------------------------------------------+
| Title : Lost Robot II (preview) |
| Author : Sven Forstmann <?> |
| Released : 2002 Sven Forstmann |
+------------------------------------------------------+
| Playlist : 1/1 (tune 1/2[1]) |
| Song Length : 03:30.000 |
+------------------------------------------------------+
| Kernal ROM : None - Some tunes may not play! |
| BASIC ROM : None - Basic tunes will not play! |
| Chargen ROM : None |
+------------------------------------------------------+
Creating audio file, please wait...03:30
sidplayfp --noaudio C64Music/GAMES/G-L/Lost_Robot_II_preview.sid
+------------------------------------------------------+
| SIDPLAYFP - Music Player and C64 SID Chip Emulator |
| Sidplayfp V2.11.0, Libsidplayfp V2.11.0 |
+------------------------------------------------------+
| Title : Lost Robot II (preview) |
| Author : Sven Forstmann <?> |
| Released : 2002 Sven Forstmann |
+------------------------------------------------------+
| Playlist : 1/2 (tune 1/2[1]) |
| Song Length : NO SLDB |
+------------------------------------------------------+
| Kernal ROM : None - Some tunes may not play! |
| BASIC ROM : None - Basic tunes will not play! |
| Chargen ROM : None |
+------------------------------------------------------+
Playing, press ESC to stop...Segmentation fault (core dumped)
* thread #1, name = 'sidplayfp', stop reason = signal SIGSEGV: address not mapped to object (fault address: 0x0)
frame #0: 0x000000082809adb5 libc.so.7`memset + 213
libc.so.7`memset:
-> 0x82809adb5 <+213>: rep stosq %rax, %es:(%rdi)
0x82809adb8 <+216>: movq %r9, %rax
0x82809adbb <+219>: andl $0x7, %edx
0x82809adbe <+222>: jne 0x82809adc1 ; <+225>
(lldb) bt
* thread #1, name = 'sidplayfp', stop reason = signal SIGSEGV: address not mapped to object (fault address: 0x0)
* frame #0: 0x000000082809adb5 libc.so.7`memset + 213
frame #1: 0x000000000022c090 sidplayfp`AudioBase::clearBuffer(this=0x0000000820d43670) at AudioBase.h:73:35
frame #2: 0x0000000000224b5d sidplayfp`ConsolePlayer::getBufSize(this=0x0000000820d433b0) at player.cpp:1029:28
frame #3: 0x000000000022496c sidplayfp`ConsolePlayer::play(this=0x0000000820d433b0) at player.cpp:955:39
frame #4: 0x000000000021d085 sidplayfp`main(argc=3, argv=0x0000000820d43768) at main.cpp:75:21
frame #5: 0x0000000827fc545a libc.so.7`__libc_start1 + 298
frame #6: 0x00000000002151d0 sidplayfp`_start + 48
Using output123 as audio backend (version 1.32.8)
Compiler: LLVM/Clang 18.1.5
The text was updated successfully, but these errors were encountered:
Not sure when it started but current version segfaults when utilizing an audio library however decoding directly to a wav(e) file appears to work.
Using output123 as audio backend (version 1.32.8)
Compiler: LLVM/Clang 18.1.5
The text was updated successfully, but these errors were encountered: