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Render to Texture refactors #441

Merged
merged 3 commits into from
Nov 13, 2024
Merged

Render to Texture refactors #441

merged 3 commits into from
Nov 13, 2024

Commits on Nov 11, 2024

  1. refactor: Improve RTT update graph and node insertion

    This commit enhances the Render-to-Texture (RTT) node handling by refining inheritance, update propagation, and insertion logic:
    
    - RTT Inheritance Refactor: Streamlined RTT inheritance between child and parent nodes, ensuring a consistent RTT state across the hierarchy.
    - Efficient RTT Clearing: Optimized the clearing of RTT nodes
    - Update Loop Optimization: Removed duplicate `update()` calls for RTT nodes for improved performance
    - Hierarchical RTT Node Insertion: Implemented an insertion strategy that respects the hierarchy when adding new RTT nodes, ensuring that child RTT nodes render before parent RTT nodes.
    wouterlucas committed Nov 11, 2024
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