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Misc updates to tee up async ChannelMonitorUpdate
persist for claims against closed channels
#3413
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Probably need to stare more at e9dbd83. Lot going on there, so any tips on reviewing it would be appreciated.
lightning/src/ln/channelmanager.rs
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if remaining_in_flight != 0 { | ||
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Can this be pulled out and done unconditionally prior to the channel
assignment? We're checking it again later, which would be unnecessary if done earlier? IIUC, we'd only skip the logging below.
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Yea, I was trying to retain the log, which I think is pretty important. I cleaned the flow up and added more logging though.
Makes `test_durable_preimages_on_closed_channel` more robust against changes to the order in which transactions are broadcast.
When deciding if we should remove a `PeerState` entry we want to ensure we don't remove if there are pending updates in `in_flight_monitor_updates`. Previously this was done with a simple `in_flight_monitor_updates.is_empty()`, however this can prevent removal of `PeerState` entries if a channel had an update at some point (leaving an entry in the map) but the update was ultimately completed. Instead, we need to iterate over the entries in `in_flight_monitor_updates` and decline to remove `PeerState`s only if there is an entry for a pending update still in-flight.
On startup, if we have a channel which was closed immediately before shutdown such that the `ChannelMonitorUpdate` marking the channel as closed is still in-flight, it doesn't make sense to generate a fresh `ChannelMonitorUpdate` marking the channel as closed immediately after the existing in-flight one. Here we detect this case and drop the extra update, though its not all that harmful it does avoid some test changes in the coming commits.
During block connection, we cannot apply `ChannelMonitorUpdate`s if we're running during the startup sequence (i.e. before the user has called any methods outside of block connection). We previously handled this by simply always pushing any `ChannelMonitorUpdate`s generated during block connection into the `pending_background_events` queue. However, this results in `ChannelMonitorUpdate`s going through the queue when we could just push them immediately. Here we explicitly check `background_events_processed_since_startup` and use that to decide whether to push updates through the background queue instead.
In the coming commits we'll start handling `ChannelMonitorUpdate`s during channel closure in-line rather than after dropping locks via `finish_close_channel`. In order to make that easy, here we add a new `REMAIN_LOCKED_UPDATE_ACTIONS_PROCESSED_LATER` variant to `handle_new_monitor_update!` which can attempt to apply an update without dropping the locks and processing `MonitorUpdateCompletionAction`s immediately.
Closing channels requires a two step process - first `update_maps_on_chan_removal` is called while holding the same per-peer lock under which the channel reached the terminal state, then after dropping the same lock(s), `finish_close_channel` is called. Because the channel is closed and thus no further `ChannelMonitorUpdate`s are generated for the off-chain state, we'd previously applied the `ChannelMonitorUpdate` in `finish_close_channel`. This was tweaked somewhat in c99d3d7 when we stopped using `u64::MAX` for any updates after closure. However, we worked around the races that implied by setting the `update_id` only when we go to apply the `ChannelMonitorUpdate`, rather than when we create it. In a coming commit, we'll need to have an `update_id` immediately upon creation (to track in-flight updates that haven't reached application yet). This implies that we can no longer apply closure `ChannelMonitorUpdate`s after dropping the per-peer lock(s), as the updates must be well-ordered with any later updates to the same channel, even after it has been closed. Thus, here, we add `ChannelMonitorUpdate` handling to `update_maps_on_chan_removal`, renaming it `locked_close_channel` to better capture its new purpose.
c99d3d7 updated `ChannelMonitorUpdate::update_id` to continue counting up even after the channel is closed. It, however, accidentally updated the `ChannelMonitorUpdate` application logic to skip testing that `ChannelMonitorUpdate`s are well-ordered after the channel has been closed (in an attempt to ensure other checks in the same conditional block were applied). This fixes that oversight.
When we handle a `ChannelMonitorUpdate` completion we always complete everything that was waiting on any updates to the same channel all at once. Thus, we need to skip all updates if there's pending updates besides the one that was just completed. We handled this correctly for open channels, but the shortcut for closed channels ignored any other pending updates entirely. Here we fix this, which is ultimately required for tests which are added in a few commits to pass.
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Its somewhat mechanical - basically just taking the |
Also rebased. |
Codecov ReportAttention: Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## main #3413 +/- ##
==========================================
- Coverage 89.24% 89.24% -0.01%
==========================================
Files 130 130
Lines 106959 107009 +50
Branches 106959 107009 +50
==========================================
+ Hits 95452 95496 +44
- Misses 8718 8725 +7
+ Partials 2789 2788 -1 ☔ View full report in Codecov by Sentry. 🚨 Try these New Features:
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#3355 did a lot of the most complex work towards being able to do async
ChannelMonitorUpdate
persistence for updates writing a preimage for a closed channel, and I'd intended to get the rest of it done in one PR. Sadly, things kept coming up, so there's a laundry list of small-ish changes which need to land first. This PR tees up those small changes (plus one relatively straightforward refactor that touches a lot of lines), with the final PR coming separately.