Implementation of Genetic Algorithm and Q-Learning for creating a Snake AI in Rust.
This has been an attempt at learning the Rust language, and using it as a way to learn some concepts of Machine Learning, Data Parallelism, and Game Design.
$ git clone https://github.com/const-i/snake_01.git
$ cd snake_01
$ cargo run
See the LICENSE file for license rights and limitations.