This repository is WIP to provide additional behavior tree tasks for LimboAI, implemented in GDScript. They also serve as examples of how to implement custom tasks for new users.
LimboAI is a C++ plugin for Godot Engine 4, providing behavior trees and state machines to craft game AI: https://github.com/limbonaut/limboai
Contributions are welcome! Feel free to share your best bits with others in the LimboAI community by opening a pull request.
Before submitting a pull request, please ensure that the task is useful in different projects, not just yours. Additionally, it is encouraged to use static typing where possible, and provide documentation comments for your task.
Use of this source code is governed by an MIT-style license that can be found in the LICENSE file or at https://opensource.org/licenses/MIT.