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Mac Builds are not opening on my Mac #6
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I have an idea why this might be happening, but I don't have a Mac to check it out. You can try the following steps:
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Try if this build works: https://github.com/limbonaut/limboai/actions/runs/7232557818 |
GHA: Double zip editor artifacts for MacOS and Linux (fix for #6).
I tried the build and it works like a charm! Excited to dig into this. Thanks |
Cool. Then I'm closing it. |
Thanks for the prompt response! The only problem now is if you're using Desktop, Documents, and Downloads folders, the permission request will keep popping up. But when I avoid those locations, no problem. |
Maybe it happens because the binary is not signed. Perhaps, you could add it to some exceptions list? Don't have a Mac, sorry. |
I've tried multiple builds (releases included) and for some reason I can't seem to open the file.
Would appreciate if you could look into it.
The application “Godot-2” can’t be opened. - is all it says.
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