Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

This Month in Linebender, February 2025 #91

Merged
merged 5 commits into from
Mar 21, 2025
Merged

This Month in Linebender, February 2025 #91

merged 5 commits into from
Mar 21, 2025

Conversation

DJMcNab
Copy link
Member

@DJMcNab DJMcNab commented Mar 6, 2025

No description provided.

@DJMcNab DJMcNab changed the title This Month in Linebender, February 2024 This Month in Linebender, February 2025 Mar 6, 2025
@DJMcNab DJMcNab marked this pull request as ready for review March 10, 2025 16:03
Copy link
Member Author

@DJMcNab DJMcNab left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

This is ready for collaborative work to finalise it. I'm not expecting anyone I've pinged to contribute much more than a sentence or two for the relevant sections.


The biggest update to Color in February was the addition of absolute color conversions, in [color#139][].
This won't be visible for most users, but will be useful for those who need to convert between color spaces without changing the white point.
This will also be used in [color#137][], which allows creating a theoretical black-body color from a temperature in Kelvin.
Copy link
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

cc @waywardmonkeys I'm not sure how accurate this sentence is

Added more text on the CPU/GPU hybrid renderer collaboration, and also a teaser in the research section on two point shape control.
The main developer on the CPU renderer project wants to defer being mentioned by name until the project officially starts.

Also fill in links and remove a couple of stray comments, so this should be ready for publication.

Update to today's date.
We are planning to refactor this to share most of its code with an ongoing CPU-only implementation, which we expect to be extremely competitive in performance.
To that aim, we have landed [vello#826][], which provided the repository-layout scaffolding, in the `sparse_strips` folder.
This initial PR is just a stub, but we are planning on filling these crates out imminently, allowing collaborative work on both pipelines (hybrid and CPU-only).
You can follow the progress in [#gpu > Vello Hybrid](https://xi.zulipchat.com/#narrow/channel/197075-gpu/topic/Vello.20Hybrid) and other threads in [#gpu](https://xi.zulipchat.com/#narrow/channel/197075-gpu).

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Should the two link labels say #vello instead of #gpu now?

@raphlinus raphlinus merged commit 2028c52 into main Mar 21, 2025
2 checks passed
@raphlinus raphlinus deleted the tmil-14 branch March 21, 2025 03:37
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants