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[CodeGen] Remove
applySplitCriticalEdges
in MachineDominatorTree
Summary: - Remove wrappers in `MachineDominatorTree`. - Remove `MachineDominatorTree` update code in `MachineBasicBlock::SplitCriticalEdge` - Use `MachineDomTreeUpdater` in passes which call `MachineBasicBlock::SplitCriticalEdge` and preserve `MachineDominatorTreeWrapperPass` or CFG analyses. Commit abea99f introduced related methods in 2014. Now we have SemiNCA based dominator tree in 2017 and dominator tree updater, the solution adopted here seems a bit outdated.
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