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[DirectX] DXContainer ISG1 part #57743

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llvm-beanz opened this issue Sep 14, 2022 · 0 comments · Fixed by #67346
Closed

[DirectX] DXContainer ISG1 part #57743

llvm-beanz opened this issue Sep 14, 2022 · 0 comments · Fixed by #67346
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The DXContainer ISG1 part stores the input signature and needs to be generated during code generation in the backend.

@llvm-beanz llvm-beanz self-assigned this Sep 14, 2022
@llvm-beanz llvm-beanz removed their assignment Oct 3, 2022
@llvm-beanz llvm-beanz moved this to In Progress in HLSL Support Dec 12, 2022
@llvm-beanz llvm-beanz self-assigned this Dec 12, 2022
@llvm-beanz llvm-beanz removed the status in HLSL Support Dec 12, 2022
@llvm-beanz llvm-beanz moved this to Needs Review in HLSL Support Sep 27, 2023
llvm-beanz added a commit that referenced this issue Oct 5, 2023
For DirectX, program signatures are encoded into three different binary
sections depending on if the signature is for inputs, outputs, or
patches. All three signature types use the same data structure encoding
so they can share a lot of logic.

This patch adds support for reading and writing program signature data
as both yaml and binary data.

Fixes #57743 and #57744
@github-project-automation github-project-automation bot moved this from Needs Review to Done in HLSL Support Oct 5, 2023
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