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[DirectX] TypedUAVLoadAdditionalFormats shader flag #120477

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49 changes: 41 additions & 8 deletions llvm/lib/Target/DirectX/DXILShaderFlags.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -14,16 +14,21 @@
#include "DXILShaderFlags.h"
#include "DirectX.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Analysis/DXILResource.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/IntrinsicsDirectX.h"
#include "llvm/IR/Module.h"
#include "llvm/InitializePasses.h"
#include "llvm/Support/FormatVariadic.h"
#include "llvm/Support/raw_ostream.h"

using namespace llvm;
using namespace llvm::dxil;

static void updateFunctionFlags(ComputedShaderFlags &CSF,
const Instruction &I) {
static void updateFunctionFlags(ComputedShaderFlags &CSF, const Instruction &I,
DXILResourceTypeMap &DRTM) {
if (!CSF.Doubles)
CSF.Doubles = I.getType()->isDoubleTy();

Expand All @@ -44,9 +49,23 @@ static void updateFunctionFlags(ComputedShaderFlags &CSF,
break;
}
}

if (auto *II = dyn_cast<IntrinsicInst>(&I)) {
switch (II->getIntrinsicID()) {
default:
break;
case Intrinsic::dx_typedBufferLoad: {
dxil::ResourceTypeInfo &RTI =
DRTM[cast<TargetExtType>(II->getArgOperand(0)->getType())];
if (RTI.isTyped())
CSF.TypedUAVLoadAdditionalFormats |= RTI.getTyped().ElementCount > 1;
}
}
}
}

void ModuleShaderFlags::initialize(const Module &M) {
void ModuleShaderFlags::initialize(const Module &M, DXILResourceTypeMap &DRTM) {

// Collect shader flags for each of the functions
for (const auto &F : M.getFunctionList()) {
if (F.isDeclaration()) {
Expand All @@ -57,7 +76,7 @@ void ModuleShaderFlags::initialize(const Module &M) {
ComputedShaderFlags CSF;
for (const auto &BB : F)
for (const auto &I : BB)
updateFunctionFlags(CSF, I);
updateFunctionFlags(CSF, I, DRTM);
// Insert shader flag mask for function F
FunctionFlags.push_back({&F, CSF});
// Update combined shader flags mask
Expand Down Expand Up @@ -104,8 +123,11 @@ AnalysisKey ShaderFlagsAnalysis::Key;

ModuleShaderFlags ShaderFlagsAnalysis::run(Module &M,
ModuleAnalysisManager &AM) {
DXILResourceTypeMap &DRTM = AM.getResult<DXILResourceTypeAnalysis>(M);

ModuleShaderFlags MSFI;
MSFI.initialize(M);
MSFI.initialize(M, DRTM);

return MSFI;
}

Expand All @@ -132,11 +154,22 @@ PreservedAnalyses ShaderFlagsAnalysisPrinter::run(Module &M,
// ShaderFlagsAnalysis and ShaderFlagsAnalysisPrinterPass

bool ShaderFlagsAnalysisWrapper::runOnModule(Module &M) {
MSFI.initialize(M);
DXILResourceTypeMap &DRTM =
getAnalysis<DXILResourceTypeWrapperPass>().getResourceTypeMap();

MSFI.initialize(M, DRTM);
return false;
}

void ShaderFlagsAnalysisWrapper::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequiredTransitive<DXILResourceTypeWrapperPass>();
}

char ShaderFlagsAnalysisWrapper::ID = 0;

INITIALIZE_PASS(ShaderFlagsAnalysisWrapper, "dx-shader-flag-analysis",
"DXIL Shader Flag Analysis", true, true)
INITIALIZE_PASS_BEGIN(ShaderFlagsAnalysisWrapper, "dx-shader-flag-analysis",
"DXIL Shader Flag Analysis", true, true)
INITIALIZE_PASS_DEPENDENCY(DXILResourceTypeWrapperPass)
INITIALIZE_PASS_END(ShaderFlagsAnalysisWrapper, "dx-shader-flag-analysis",
"DXIL Shader Flag Analysis", true, true)
7 changes: 3 additions & 4 deletions llvm/lib/Target/DirectX/DXILShaderFlags.h
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,7 @@
namespace llvm {
class Module;
class GlobalVariable;
class DXILResourceTypeMap;

namespace dxil {

Expand Down Expand Up @@ -84,7 +85,7 @@ struct ComputedShaderFlags {
};

struct ModuleShaderFlags {
void initialize(const Module &);
void initialize(const Module &, DXILResourceTypeMap &DRTM);
const ComputedShaderFlags &getFunctionFlags(const Function *) const;
const ComputedShaderFlags &getCombinedFlags() const { return CombinedSFMask; }

Expand Down Expand Up @@ -135,9 +136,7 @@ class ShaderFlagsAnalysisWrapper : public ModulePass {

bool runOnModule(Module &M) override;

void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
}
void getAnalysisUsage(AnalysisUsage &AU) const override;
};

} // namespace dxil
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,44 @@
; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s
; RUN: llc %s --filetype=obj -o - | obj2yaml | FileCheck %s --check-prefix=CHECK-OBJ

target triple = "dxil-pc-shadermodel6.7-library"

; CHECK-OBJ: - Name: SFI0
; CHECK-OBJ: Flags:
; CHECK-OBJ: TypedUAVLoadAdditionalFormats: true

; CHECK: Combined Shader Flags for Module
; CHECK-NEXT: Shader Flags Value: 0x00002000

; CHECK: Note: shader requires additional functionality:
; CHECK: Typed UAV Load Additional Formats

; CHECK: Function multicomponent : 0x00002000
define <4 x float> @multicomponent() #0 {
%res = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
@llvm.dx.handle.fromBinding(i32 0, i32 0, i32 1, i32 0, i1 false)
%val = call <4 x float> @llvm.dx.typedBufferLoad(
target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %res, i32 0)
ret <4 x float> %val
}

; CHECK: Function onecomponent : 0x00000000
define float @onecomponent() #0 {
%res = call target("dx.TypedBuffer", float, 1, 0, 0)
@llvm.dx.handle.fromBinding(i32 0, i32 0, i32 1, i32 0, i1 false)
%val = call float @llvm.dx.typedBufferLoad(
target("dx.TypedBuffer", float, 1, 0, 0) %res, i32 0)
ret float %val
}

; CHECK: Function noload : 0x00000000
define void @noload(<4 x float> %val) #0 {
%res = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
@llvm.dx.handle.fromBinding(i32 0, i32 0, i32 1, i32 0, i1 false)
call void @llvm.dx.typedBufferStore(
target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %res, i32 0,
<4 x float> %val)
ret void
}

attributes #0 = { convergent norecurse nounwind "hlsl.export"}
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