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Releases: loki79uk/FS25_UniversalAutoload

v0.3.0.1

20 Dec 21:25
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Fix for #173

  • Handle sending of null useConfigName strings (I was guaranteed to break something..)
  • Add printed text to show sizes in the shop (not final design - see below)

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v0.3.0.0

20 Dec 18:02
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Hopefully resolves #69 - IMPROVED MP SYNC

There is quite a high probability that something is broken now - please report any issues

  • Big change to the order of events when vehicles are loaded
  • New configurations are written to settings (or sent to the server in MP) when clicking "YES" on the buy/lease/edit dialog
  • Hopefully this means that the server now gets the settings before creating the vehicle

I have tested on my own server and seems to work fine, but I don't know how much of the vehicle creation network stuff is synchronous/asynchronous so there is a good chance it may not work sometimes..

v0.2.2.4

19 Dec 21:09
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Menu button is working again!

Sorry about that :D

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v0.2.2.3

19 Dec 19:05
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DON'T DOWNLOAD THIS ONE - I'VE BROKEN THE MENU SOMEHOW!!

Controller "BACK" button should now work for Autoload menu

  • Any set input for "MENU_BACK" should now work to exit the menu
  • Removed test global menu again

v0.2.2.2

19 Dec 00:08
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Added more console commands

  • ualAddBales
  • ualAddLogs (only TRANSPORT LOGS for now)
  • ualClearLoadedObjects

v0.2.2.1

17 Dec 23:43
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Added some more things to the menu

  • Fixed "Open Menu" button moving around
  • Removed OK button and renamed back button as "Close"
  • Enable/Disable autoload still does not do anything (apart from hide the menu)
  • New menu items should be self explanitory (NOT FULLY TESTED!)

v0.2.2.0

16 Dec 23:08
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Added some actual MENU functionality!!

New menu should work for all items:

  • Set bale/log/box/curtain trailer types
  • Horizontal Loading
  • Side Manual Loading Triggers ("Enable side loading")
  • Rear Manual Loading Triggers ("Enable rear loading")
  • Front/Rear Unloading

NOTE:

  • Enable/Disable Autoload doesn't actually disable anything yet
  • Manual loading ONLY works with forklift (not with super strength)
  • Added warning about renaming bad config names from earlier versions (see e.g. #127 / #140)

v0.2.1.4

14 Dec 14:06
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No feature changes

  • Fixed an issue where the menu button was not shown in the correct place when changing between different vehicles
  • Added a little easter egg for the third-party mod sites..

v0.2.1.3

14 Dec 09:19
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Fix for #130

  • One line change to prevent error on detecting bales
  • Have also put some more bales in my main test savegame

v0.2.1.2

14 Dec 00:02
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Another update for the weekend - more console commands to follow!

  • First console command added - ualAddPallets
  • Fix for #104 Added delta for size comparisons to allow for differences in measurements
  • Added extra space around BigBags for now because we measure in the centre not at the base
  • Adjustment for #5 Reduced transparency of loading volume adjustment dots in shop