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18 changes: 18 additions & 0 deletions lovely/core.toml
Original file line number Diff line number Diff line change
Expand Up @@ -1821,3 +1821,21 @@ elseif G.GAME.blind_on_deck ~= "Red" then
'''
match_indent = true

[[patches]]
[patches.pattern]
target = 'card.lua'
pattern = '''
self.children.back.VT.w = 0
'''
position = 'before'
payload = '''
if not self.children.back then
self.children.back = Sprite(self.T.x, self.T.y, self.T.w, self.T.h, G.ASSET_ATLAS["centers"], self.params.bypass_back or (self.playing_card and G.GAME[self.back].pos or G.P_CENTERS['b_red'].pos))
self.children.back.states.hover = self.states.hover
self.children.back.states.click = self.states.click
self.children.back.states.drag = self.states.drag
self.children.back.states.collide.can = false
self.children.back:set_role({major = self, role_type = 'Glued', draw_major = self})
end
'''
match_indent = true