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'bump version. Release 2023.12'
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alek13 committed Dec 30, 2023
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# Change Log

## [2023.12](https://github.com/lord-server/lord/releases/tag/2023.12)
- Add walls for LOTT stones. Closes #998
- Add clan chest
- Add banisters for all woods. Closes #1048
- MapGen: Dungeons:
- add some bricks, stone & mossy cooble into walls. Closes #1140
- add minimal interior. Closes #1141
- DeadMen:
- transparent & some like levitation. Relates to #1207
- Ability to kill DeadMen. Closes #25
- make dungeon more guarded:
- increase DeadMan hp & damage, decrease received damage. Closes #1207
- increase DeadMan spawn chance, interval & deep. Relates to #1213
- Change pearl-item texture; Make pearl-block more trasparent. Closes #979.
- Add `//select_chunks` worldedit command. Closes #1087
- Add translations for `campfire`. Relates to #328, #1189
- Fix cooking on campfire.
- Technical:
- Update ambience submodule. Also closes #241
- Extract our admin pick & stick into separate mod. Closes #794
- WE: delete unused; full update by add submodule from our fork. Closes #783. Our locale translations lost & needs to be added into fork & then PR to upstream.
- Upd WE: readd our translations in our fork. Relates to #783 #794
- Change `ambience` submodule url to new one. Fix build. Fix #1183
- Move `protector_lott` to our scope (`mods/lord/Blocks/`). Relates to #1185
- Translate all builtin prases (`Core/builtin/`). Remove our partial translations. Closes #1186. Relates to #1174, #1186
- Simplify "palantiri" achievement code. Remove `"GAME*"` usage. Relates to #1157, #686
- Remove last `GAME<race>` privs usage. Drop `lord_base_commands`. Closes #1157, closes #1174
- Update submodule (ru translations)
- Upadate builtin translations to latest version. Relates to #1186.
- Readd WorldEdit submodule from upstream. Closes #1181
- some readme fixes
- Upd `areas`: get only translations from upstream. Relates to #1188, #328
- Rename locale files. Fixes #1190.
- Fix couple translations in `areas`. Relates to #1188, #328
- Move `campfire` mod into our folder `lord/Blocks`. Closes #1189
- MapGen: extend `minetest` with `.register_on_dungeon_generated()`. Relates to #1140, #1141
- MapGen: extract Dwarf Tamb generation into separate file. Relates to #1140, #1141
- MapGen: add detection of rooms walls in dungeons. Relates to #1140 #1141
- MapGen: fix cyclomatic complexity in `find_room_walls()`
- MapGen: add `lottmapgen:dwarf_chest_spawner`. Relates to #1141
- MapGen: add ability to set nodes `param2` when generating dungeon. Relates to #1141
- MapGen: Dungeons: corrected walls calc/finding. Relates to #1140, #1141
- MapGen: Dungeons: more readable code. Relates to #1140, #1141
- MapGen: Dungeons: rename var, fix type hint. Relates to #1140, #1141
- Up To `5.8`: fix deprecations. Closes #1208
- Deploy: add `set -e` to Polygon CI. Hope it will stops the job with error when it failed.
- Re-add WorldEdit via https. (fix deploy)
- Deploy: stop jobs with error when it fails (for prod).
- To `5.8`: update MTG mods. Closes #1211
- To `5.8.0`: Update `minetest.conf.example`. No changes in our configs needed. Closes #1209.
- Mobs: Ability to specify `armor_groups`. (Copied from upstream). Relates to #25
- Mobs: ability to use transparent textures. Relates to #1207
- Add Discord LongPoll API mod (as submodule).
- Add Discord submodule dir.
- Configure Discord notifications for Polygon (test server).

## [2023.09.p2](https://github.com/lord-server/lord/releases/tag/2023.09.p2)
- Temporary New Year textures for chests. Closes #1212.

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