-
-
Notifications
You must be signed in to change notification settings - Fork 42
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
luasocket + add callback check for keyboards
- Loading branch information
Showing
74 changed files
with
16,753 additions
and
29 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,82 @@ | ||
/** | ||
* Copyright (c) 2006-2024 LOVE Development Team | ||
* | ||
* This software is provided 'as-is', without any express or implied | ||
* warranty. In no event will the authors be held liable for any damages | ||
* arising from the use of this software. | ||
* | ||
* Permission is granted to anyone to use this software for any purpose, | ||
* including commercial applications, and to alter it and redistribute it | ||
* freely, subject to the following restrictions: | ||
* | ||
* 1. The origin of this software must not be misrepresented; you must not | ||
* claim that you wrote the original software. If you use this software | ||
* in a product, an acknowledgment in the product documentation would be | ||
* appreciated but is not required. | ||
* 2. Altered source versions must be plainly marked as such, and must not be | ||
* misrepresented as being the original software. | ||
* 3. This notice may not be removed or altered from any source distribution. | ||
**/ | ||
|
||
#ifndef LOVE_REFERENCE_H | ||
#define LOVE_REFERENCE_H | ||
|
||
struct lua_State; | ||
|
||
namespace love | ||
{ | ||
|
||
/** | ||
* This class wraps the reference functionality built into | ||
* Lua, which allows C++ code to refer to Lua variables. | ||
**/ | ||
class Reference | ||
{ | ||
public: | ||
/** | ||
* Creates the reference object, but does not create | ||
* the actual reference. | ||
**/ | ||
Reference(); | ||
|
||
/** | ||
* Creates the object and a reference to the value | ||
* on the top of the stack. | ||
**/ | ||
Reference(lua_State* L); | ||
|
||
/** | ||
* Deletes the reference, if any. | ||
**/ | ||
virtual ~Reference(); | ||
|
||
/** | ||
* Creates a reference to the value on the | ||
* top of the stack. | ||
**/ | ||
void ref(lua_State* L); | ||
|
||
/** | ||
* Unrefs the reference, if any. | ||
**/ | ||
void unref(); | ||
|
||
/** | ||
* Pushes the referred value onto the stack of the specified Lua coroutine. | ||
* NOTE: The coroutine *must* belong to the same Lua state that was used for | ||
* Reference::ref. | ||
**/ | ||
void push(lua_State* L); | ||
|
||
private: | ||
// A pinned coroutine (probably the main thread) belonging to the Lua state | ||
// in which the reference resides. | ||
lua_State* pinnedL; | ||
|
||
// Index to the Lua reference. | ||
int idx; | ||
}; | ||
|
||
} // namespace love | ||
|
||
#endif // LOVE_REFERENCE_H |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.