Astonishingly fast Amstrad CPC game engine for C and Assembler developers
CPCtelera is an integrated development framework for creating Amstrad CPC games and content which includes:
- A low-level library with support for: graphics, audio, keyboard, firmware, strings, video hardware manipulation and memory management.
- A complete set of programming examples to learn from.
- An API for developing games and software in C and Assembler.
- A complete multi-platform building system with support for building CDTs and DSKs automatically.
- Tools for content authoring (audio, graphics and level editing)
- Automatic installers and wrappers for third party tools (such us emulators or other low-level libraries)
CPCtelera has been conceived with these aims in mind:
- Delivering a convenient, usable and fast environment for developing games
- Providing an up-to-date, detailed and easy to consult documentation
- Giving technical details of the complete implementation for those curious
- Easing the install and configuration process
Starting with CPCtelera is very easy:
- Windows (with Cygwin 32/64 bits)
- OS X
- Linux
If you test it in any platform (listed here or not) and have problems, please feel free to report them to us.
- email: cpctelera@cheesetea.com
- twitter: @FranGallegoBR
- (C) Copyright 2014-2017 CPCtelera's awesome authors
- CPCtelera low-level library, examples and scripts are distributed under GNU Lesser General Public License v3
- Content authoring tools included within CPCtelera (under cpctelera/tools folder) have their own licenses. Check each of them in their respective folders for more details.