Raccoon is a framework focused in 2D game development, the idea is to provide tools to easily make games with minimal code.
You should focus on building the game itself, not the tools to do that.
It's designed for my personal use, but feel free to use it as a whole or slices of it. As pull requests and suggestions are very appreaciated, I'm not accepting anything right now, as I can't review others code at this moment.
This is a work in progress to help me build my upcoming game title. Things can, and will, change drastically through development and as I learn more and more things. Some parts of it are more stable than others.
To a quick view, see architecture.md.
Code that isn't mine, mostly maths, is properly credited in form of comments. But any missing attribution, please contact me and I'll make the necessary changes.
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FNA: XNA 4.0 well made reimplementation, provides the rendering, input, audio to make everything running in several platforms.
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Otter2d: An excellent C# framework built on SFML 2, without it this project would never happen. That was my introduction to C# and how a real game framework works. Because of that, some concepts are similar and others changed through time to fit my needs.
Raccoon is under MIT License.