A tutorial on how to use fragment shaders in WebGL to create an animated water haze distortion effect on images.
First, you'll need node.js, which includes npm
. Then, open the project folder on the terminal and run:
$ npm i
$ npm run build
$ npm run watch
$ npm run start
Then open http://localhost:8080/demo
.
$ npm run start-dev
...and when you're done...
$ npm run stop-dev
Integrate or build upon it for free in your personal or commercial projects. Don't republish, redistribute or sell "as-is".