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Low latency audio streaming to enable musicians to play together in-sync remotely. Cuts through the overhead with direct P2P connections via UDP hole punching.

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lukeshimanuki/jam

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Client build instructions:
- install g++, cmake, and make.
- `git submodule update --init --recursive`
- `mkdir -p build`
- `cd build && cmake .. && make jam && cd ..`
- `build/jam`

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Low latency audio streaming to enable musicians to play together in-sync remotely. Cuts through the overhead with direct P2P connections via UDP hole punching.

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