-
Notifications
You must be signed in to change notification settings - Fork 3
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fails to run on OpenGL #1
Comments
I will look into it, what effects were enabled? I think I had played OpenGL games before with it enabled, but just in case I'll test it again. In any case it's about time I updated MassFX here on GitHub, right? Might as well do it together with this fix. |
HDR, Lookup, Bloom, and Vignette are enabled. By the way, the bloom and HDR look amazing in this mod. Outstanding work on those shaders! c: |
Thanks, I've actually made a standalone version of it for ReShade 3.0 if 2016-07-18 21:19 GMT-03:00 CrusoeDaWolf notifications@github.com:
|
Sure. Would love to try it out. Also, where can I get the ReShade 3.0 Alpha or beta or whatever version it is? EDIT: Found out on the forums. Never mind xP |
I just tested it with Zandronum rendering in OpenGL. It failed as I expected. :c |
Whenever running MassFX on OpenGL, it seems to fail with this error on every enabled effect:
0(43) : error C1115: unable to find compatible overloaded function "texelFetch(sampler2D, ivec2)"
0(43) : error C1115: unable to find compatible overloaded function "texelFetch(sampler2D, ivec2)"
(0) : error C2003: incompatable options for link
The text was updated successfully, but these errors were encountered: