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Merge pull request #21 from lunarmodules/terminal
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Tieske authored Jun 20, 2024
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10 changes: 10 additions & 0 deletions Makefile
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Expand Up @@ -45,3 +45,13 @@ install-all:
@cd src && $(MAKE) install LUA_VERSION=5.3

.PHONY: test
test:
busted

.PHONY: lint
lint:
luacheck .

.PHONY: docs
docs:
ldoc .
3 changes: 2 additions & 1 deletion config.ld
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Expand Up @@ -8,9 +8,10 @@ style="./doc_topics/"

file={'./src/', './system/'}
topics={'./doc_topics/', './LICENSE.md', './CHANGELOG.md'}
-- examples = {'./examples'}
examples = {'./examples'}

dir='docs'
sort=true
sort_modules=true
all=false
merge=true
124 changes: 124 additions & 0 deletions doc_topics/03-terminal.md
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# 3. Terminal functionality

Terminals are fundamentally different on Windows and Posix. So even though
`luasystem` provides primitives to manipulate both the Windows and Posix terminals,
the user will still have to write platform specific code.

To mitigate this a little, all functions are available on all platforms. They just
will be a no-op if invoked on another platform. This means that no platform specific
branching is required (but still possible) in user code. The user must simply set
up both platforms to make it work.

## 3.1 Backup and Restore terminal settings

Since there are a myriad of settings available;

- `system.setconsoleflags` (Windows)
- `system.setconsolecp` (Windows)
- `system.setconsoleoutputcp` (Windows)
- `system.setnonblock` (Posix)
- `system.tcsetattr` (Posix)

Some helper functions are available to backup and restore them all at once.
See `termbackup`, `termrestore`, `autotermrestore` and `termwrap`.


## 3.1 Terminal ANSI sequences

Windows is catching up with this. In Windows 10 (since 2019), the Windows Terminal application (not to be
mistaken for the `cmd` console application) supports ANSI sequences. However this
might not be enabled by default.

ANSI processing can be set up both on the input (key sequences, reading cursor position)
as well as on the output (setting colors and cursor shapes).

To enable it use `system.setconsoleflags` like this:

-- setup Windows console to handle ANSI processing on output
sys.setconsoleflags(io.stdout, sys.getconsoleflags(io.stdout) + sys.COF_VIRTUAL_TERMINAL_PROCESSING)
sys.setconsoleflags(io.stderr, sys.getconsoleflags(io.stderr) + sys.COF_VIRTUAL_TERMINAL_PROCESSING)

-- setup Windows console to handle ANSI processing on input
sys.setconsoleflags(io.stdin, sys.getconsoleflags(io.stdin) + sys.CIF_VIRTUAL_TERMINAL_INPUT)


## 3.2 UTF-8 in/output and display width

### 3.2.1 UTF-8 in/output

Where (most) Posix systems use UTF-8 by default, Windows internally uses UTF-16. More
recent versions of Lua also have UTF-8 support. So `luasystem` also focusses on UTF-8.

On Windows UTF-8 output can be enabled by setting the output codepage like this:

-- setup Windows output codepage to UTF-8
sys.setconsoleoutputcp(sys.CODEPAGE_UTF8)

Terminal input is handled by the [`_getwchar()`](https://learn.microsoft.com/en-us/cpp/c-runtime-library/reference/getchar-getwchar) function on Windows which returns
UTF-16 surrogate pairs. `luasystem` will automatically convert those to UTF-8.
So when using `readkey` or `readansi` to read keyboard input no additional changes
are required.

### 3.2.2 UTF-8 display width

Typical western characters and symbols are single width characters and will use only
a single column when displayed on a terminal. However many characters from other
languages/cultures or emojis require 2 columns for display.

Typically the `wcwidth` function is used on Posix to check the number of columns
required for display. However since Windows doesn't provide this functionality a
custom implementation is included based on [the work by Markus Kuhn](http://www.cl.cam.ac.uk/~mgk25/ucs/wcwidth.c).

2 functions are provided, `system.utf8cwidth` for a single character, and `system.utf8swidth` for
a string. When writing terminal applications the display width is relevant to
positioning the cursor properly. For an example see the [`examples/readline.lua`](../examples/readline.lua.html) file.


## 3.3 reading keyboard input

### 3.3.1 Non-blocking

There are 2 functions for keyboard input (actually 3, if taking `system._readkey` into
account): `readkey` and `readansi`.

`readkey` is a low level function and should preferably not be used, it returns
a byte at a time, and hence can leave stray/invalid byte sequences in the buffer if
only the start of a UTF-8 or ANSI sequence is consumed.

The preferred way is to use `readansi` which will parse and return entire characters in
single or multiple bytes, or a full ANSI sequence.

On Windows the input is read using [`_getwchar()`](https://learn.microsoft.com/en-us/cpp/c-runtime-library/reference/getchar-getwchar) which bypasses the terminal and reads
the input directly from the keyboard buffer. This means however that the character is
also not being echoed to the terminal (independent of the echo settings used with
`system.setconsoleflags`).

On Posix the traditional file approach is used, which:

- is blocking by default
- echoes input to the terminal
- requires enter to be pressed to pass the input (canonical mode)

To use non-blocking input here's how to set it up:

-- setup Windows console to disable echo and line input (not required since _getwchar is used, just for consistency)
sys.setconsoleflags(io.stdin, sys.getconsoleflags(io.stdin) - sys.CIF_ECHO_INPUT - sys.CIF_LINE_INPUT)

-- setup Posix by disabling echo, canonical mode, and making non-blocking
local of_attr = sys.tcgetattr(io.stdin)
sys.tcsetattr(io.stdin, sys.TCSANOW, {
lflag = of_attr.lflag - sys.L_ICANON - sys.L_ECHO,
})
sys.setnonblock(io.stdin, true)


Both functions require a timeout to be provided which allows for proper asynchronous
code to be written. Since the underlying sleep method used is `system.sleep`, just patching
that function with a coroutine based yielding one should be all that is needed to make
the result work with asynchroneous coroutine schedulers.

### 3.3.2 Blocking input

When using traditional input method like `io.stdin:read()` (which is blocking) the echo
and newline properties should be set on Windows similar to Posix.
For an example see [`examples/password_input.lua`](../examples/password_input.lua.html).
40 changes: 40 additions & 0 deletions examples/compat.lua
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-- This example shows how to remove platform differences to create a
-- cross-platform level playing field.

local sys = require "system"



if sys.windows then
-- Windows holds multiple copies of environment variables, to ensure `getenv`
-- returns what `setenv` sets we need to use the `system.getenv` instead of
-- `os.getenv`.
os.getenv = sys.getenv -- luacheck: ignore

-- Set console output to UTF-8 encoding.
sys.setconsoleoutputcp(sys.CODEPAGE_UTF8)

-- Set up the terminal to handle ANSI escape sequences on Windows.
if sys.isatty(io.stdout) then
sys.setconsoleflags(io.stdout, sys.getconsoleflags(io.stdout) + sys.COF_VIRTUAL_TERMINAL_PROCESSING)
end
if sys.isatty(io.stderr) then
sys.setconsoleflags(io.stderr, sys.getconsoleflags(io.stderr) + sys.COF_VIRTUAL_TERMINAL_PROCESSING)
end
if sys.isatty(io.stdin) then
sys.setconsoleflags(io.stdin, sys.getconsoleflags(io.stdout) + sys.ENABLE_VIRTUAL_TERMINAL_INPUT)
end


else
-- On Posix, one can set a variable to an empty string, but on Windows, this
-- will remove the variable from the environment. To make this consistent
-- across platforms, we will remove the variable from the environment if the
-- value is an empty string.
local old_setenv = sys.setenv
function sys.setenv(name, value)
if value == "" then value = nil end
return old_setenv(name, value)
end
end

7 changes: 7 additions & 0 deletions examples/flag_debugging.lua
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local sys = require "system"

-- Print the Windows Console flags for stdin
sys.listconsoleflags(io.stdin)

-- Print the Posix termios flags for stdin
sys.listtermflags(io.stdin)
59 changes: 59 additions & 0 deletions examples/password_input.lua
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local sys = require "system"

print [[
This example shows how to disable the "echo" of characters read to the console,
useful for reading secrets from the user.
]]

--- Function to read from stdin without echoing the input (for secrets etc).
-- It will (in a platform agnostic way) disable echo on the terminal, read the
-- input, and then re-enable echo.
-- @param ... Arguments to pass to `io.stdin:read()`
-- @return the results of `io.stdin:read(...)`
local function read_secret(...)
local w_oldflags, p_oldflags

if sys.isatty(io.stdin) then
-- backup settings, configure echo flags
w_oldflags = sys.getconsoleflags(io.stdin)
p_oldflags = sys.tcgetattr(io.stdin)
-- set echo off to not show password on screen
assert(sys.setconsoleflags(io.stdin, w_oldflags - sys.CIF_ECHO_INPUT))
assert(sys.tcsetattr(io.stdin, sys.TCSANOW, { lflag = p_oldflags.lflag - sys.L_ECHO }))
end

local secret, err = io.stdin:read(...)

-- restore settings
if sys.isatty(io.stdin) then
io.stdout:write("\n") -- Add newline after reading the password
sys.setconsoleflags(io.stdin, w_oldflags)
sys.tcsetattr(io.stdin, sys.TCSANOW, p_oldflags)
end

return secret, err
end



-- Get username
io.write("Username: ")
local username = io.stdin:read("*l")

-- Get the secret
io.write("Password: ")
local password = read_secret("*l")

-- Get domainname
io.write("Domain : ")
local domain = io.stdin:read("*l")


-- Print the results
print("")
print("Here's what we got:")
print(" username: " .. username)
print(" password: " .. password)
print(" domain : " .. domain)
70 changes: 70 additions & 0 deletions examples/read.lua
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local sys = require "system"

print [[
This example shows how to do a non-blocking read from the cli.
]]

-- setup Windows console to handle ANSI processing
local of_in = sys.getconsoleflags(io.stdin)
local of_out = sys.getconsoleflags(io.stdout)
sys.setconsoleflags(io.stdout, sys.getconsoleflags(io.stdout) + sys.COF_VIRTUAL_TERMINAL_PROCESSING)
sys.setconsoleflags(io.stdin, sys.getconsoleflags(io.stdin) + sys.CIF_VIRTUAL_TERMINAL_INPUT)

-- setup Posix terminal to use non-blocking mode, and disable line-mode
local of_attr = sys.tcgetattr(io.stdin)
local of_block = sys.getnonblock(io.stdin)
sys.setnonblock(io.stdin, true)
sys.tcsetattr(io.stdin, sys.TCSANOW, {
lflag = of_attr.lflag - sys.L_ICANON - sys.L_ECHO, -- disable canonical mode and echo
})

-- cursor sequences
local get_cursor_pos = "\27[6n"



print("Press a key, or 'A' to get cursor position, 'ESC' to exit")
while true do
local key, keytype

-- wait for a key
while not key do
key, keytype = sys.readansi(math.huge)
end

if key == "A" then io.write(get_cursor_pos); io.flush() end

-- check if we got a key or ANSI sequence
if keytype == "char" then
-- just a key
local b = key:byte()
if b < 32 then
key = "." -- replace control characters with a simple "." to not mess up the screen
end

print("you pressed: " .. key .. " (" .. b .. ")")
if b == 27 then
print("Escape pressed, exiting")
break
end

elseif keytype == "ansi" then
-- we got an ANSI sequence
local seq = { key:byte(1, #key) }
print("ANSI sequence received: " .. key:sub(2,-1), "(bytes: " .. table.concat(seq, ", ")..")")

else
print("unknown key type received: " .. tostring(keytype))
end
end



-- Clean up afterwards
sys.setnonblock(io.stdin, false)
sys.setconsoleflags(io.stdout, of_out)
sys.setconsoleflags(io.stdin, of_in)
sys.tcsetattr(io.stdin, sys.TCSANOW, of_attr)
sys.setnonblock(io.stdin, of_block)
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