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Fix SceneManager in first scene script and check with Godot 4.2
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m-canton committed Jul 1, 2024
1 parent 8b9df85 commit 55fb9cd
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions addons/scene_manager/test/change_scene/first_scene.gd
Original file line number Diff line number Diff line change
Expand Up @@ -44,8 +44,8 @@ func _on_button_pressed(use_packed_scene: bool) -> void:

if test_append_dependency:
properties["loading_dependency"] = [
SceneManager.append_dependency("res://addons/scene_manager/test/custom_loading_screen/loading_screen.gd"),
SceneManager.append_dependency("res://addons/scene_manager/test/change_scene/first_scene.tscn"),
get_node("/root/SceneManager").append_dependency("res://addons/scene_manager/test/custom_loading_screen/loading_screen.gd"),
get_node("/root/SceneManager").append_dependency("res://addons/scene_manager/test/change_scene/first_scene.tscn"),
]

var loading_properties := {}
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