This is a fork of saveSvgAsPng with the following changes:
- Convert to TypeScript
- Split code for easier maintenance
- Drop IE support
- Revision the API
- Handle crossorigin resources
This library requires the following functionalities in the runtime:
async
functions (see support on Can I use)Promise
s (see support on Can I use)fetch
(see support on Can I use)Object.entries
(see support on Can I use)
Essentially, a browser compatible with ES2017/ES8 should work.
TODO:
- handle multiple font urls (under a flag since it costs bandwidth)
- review responsive flag
- consider providing a flag to output the deprecated xlink attributes
Via import:
import { downloadSvgAsRaster } from "export-svg";
downloadSvgAsRaster(document.getElementById("mySvgElement"));
Via script
tag:
<script src="/path/to/export-svg.js"></script>
<script>
exportSvg.downloadSvgAsRaster(document.getElementById("mySvgElement"));
</script>
Please note that this package IS STILL IN ALPHA and its API is not yet fully designed, so versions earlier than the eventual 1.0.0 WILL break without warning. Use it at your own risk and feel free to report any issues or ideas.
All functions are made available:
- when using modules: as direct imports
- when using
script
tags: as methods of a globalexportSvg
object
All rendering and download methods inline all external resources into the SVG before exporting it, thus making it fully standalone.
These functions cover the most basic use cases, which are:
- rendering a SVG
- downloading a SVG
Rendering functions convert a SVG into another form.
The all are in the form function(svgElement: SVGGraphicsElement, options)
and return a Promise
which resolves with the rendered image,
whose format depends on the method.
Note that this does not modify the original SVG.
svgToInlinedSvgDataUri
: converts a SVG element to a data URIsvgToRasterDataUri
: converts a SVG element to a raster image (PNG by default) as a data URIsvgToRasterBlob
: converts a SVG element to a raster image (PNG by default) as aBlob
Download methods render the image and download it directly.
They all are in the form function(svgElement, fileName, options)
and return a Promise
which resolves with no result.
downloadSvg
: downloads the SVGdownloadRaster
: converts the SVG to a raster image (PNG by default) which is then downloaded
All steps of the internal rendering pipeline are exported as functions.
They should not usually be needed unless you are interested in intermediate results
(e.g. obtaining the drawing canvas or an img
element).
svgToInlinedSvg(svgElement: SVGGraphicsElement, options?): Promise<SVGSVGElement>
Inlines all external resources into the SVG.inlinedSvgToDataUri(svgElement: SVGElement): string
Converts a SVG element (assumed to be already inlined) to a data URI.dataUriToImage(dataUri: string): Promise<HTMLImageElement>
Creates aHTMLImageElement
(<img>
) with the given data URI as itssrc
.imageToCanvas(image: HTMLImageElement, options?): HTMLCanvasElement
Creates aHTMLCanvasElement
(<canvas>
) tailored to the given image and draws the image on it.canvasToRasterDataUri(canvas: HTMLCanvasElement, options?): string
Gets the content of a canvas as a data URI.canvasToRasterBlob(canvas: HTMLCanvasElement, options?): Promise<Blob>
Gets the content of a canvas as aBlob
.download(name: string, content: string | Blob)
Downloads the given content (data URI orBlob
) with the given file name.
Note that all "main" functions are simply shortcuts for:
svgToInlinedSvgDataUri
:svgToInlinedSvg
|inlinedSvgToDataUri
svgToRasterDataUri
:svgToInlinedSvg
|inlinedSvgToDataUri
|dataUriToImage
|imageToCanvas
|canvasToRasterDataUri
svgToRasterBlob
:svgToInlinedSvg
|inlinedSvgToDataUri
|dataUriToImage
|imageToCanvas
|canvasToRasterBlob
Download methods render the image and download it directly.
They all are in the form function(svgElement, fileName, options)
and return a Promise
which resolves with no result.
downloadSvg
:svgToInlinedSvg
|inlinedSvgToDataUri
|download
downloadRaster
:svgToInlinedSvg
|inlinedSvgToDataUri
|dataUriToImage
|imageToCanvas
|canvasToRasterBlob
|download
As an example, if for some reason you need to alter the canvas before exporting it you can express it as such:
const svg = document.getElementById("mySvgElement");
const dataUri = await svgToInlinedSvgDataUri(svg);
const image = await dataUriAsImage(dataUri);
const canvas = imageToCanvas(image);
// do something with the canvas here, then:
const pngUri = canvasToRasterDataUri(canvas);
download("myEditedImage.png", pngUri);