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PE: Support multiple debug directories and VCFeature, Repro, ExDllCharacteristics, POGO parsers #403
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this seems fine to me, other than the fixes w.r.t. &Vec<T>
-> &[T]
@kkent030315 thanks for this PR, I think if we fix the basic nits this is ready to go, thank you! |
I'd also like to see this one go in for sure :) |
@m4b Thank you for the review! I'm going to mess with this PR very soon. |
- Added decent docs for `pe::debug` structs and constants - Added integration tests for `pe::debug::DebugData`
@m4b Hi, this PR has been refactored, please take a look #403 (comment) for up-to-date changelists. |
This PR addresses the issue #314.
- The change is straightforward. It makes theDebugData::image_debug_directory: ImageDebugDirectory
intoVec<ImageDebugDirectory>
as someone pointed out in the #314 (comment). So this is to be an breaking change.- There is another addition of VC feature metadataIMAGE_DEBUG_TYPE_VC_FEATURE
(IMAGE_DEBUG_VC_FEATURE_ENTRY
) in the debug directory.If anyone have suggestion of making this semantics without breaking the backward compatibility I am open to discuss.
update:
DebugData
and its parsers for comfortable code that makes multiple debug directories in mind.TE::fixup_debug_data
has been merged toDebugData::parse_*
: AsDebugData
is now more compatible with TE (Terse Executable) by addingDebugData::parse_with_opts_and_fixup
and fixup RVA field inDebugData
andImageDebugDirectoryIterator
in order if any fixup is required forImageDebugDirectory::address_of_raw_data
andImageDebugDirectory::pointer_to_raw_data
.pe::debug
.IMAGE_DEBUG_TYPE_VC_FEATURE
.IMAGE_DEBUG_TYPE_REPRO
.IMAGE_DEBUG_TYPE_EX_DLLCHARACTERISTICS
.IMAGE_DEBUG_TYPE_POGO
.DebugData
parsers.impl ImageDebugDirectory
and it has been merged toDebugData::parse_*
.