Releases: maciejhirsz/json-rust
0.10.2
- Deprecated
JsonValue::to_writer
as it would panic on writing errors. - Implemented
JsonValue::write
andJsonValue::write_pretty
, both returningstd::io::Result
. - Implemented
JsonValue::has_key
.
0.10.1
0.10.0
Breaking changes
JsonValue::Number
now stores a newjson::number::Number
type instead off64
.Error::UndefinedField
was removed since it wasn't used anywhere.
The new Number
This release introduces a new Number
type. The RFC 7159 talks about the interoperability issues between JSON implementations and allows them to limit the precision range. The recommended minimum is double precision IEEE 754 binary floating points as the base number type, as support for it is widely available.
The new Number
type is composed of a 64 bit unsigned mantissa, 16 bit signed decimal exponent and a marker for a sign or NaN-ness of the number. It's thus capable of representing the full range of u64
and i64
integers, as well as the full range of f64
, including negative zero. Infinite values were omitted as they cannot be represented in JSON.
While Rust lacks a native decimal floating point type, json-rust
provides fast conversion from any Rust number type to the new Number
, and by extension to JsonValue
. All methods for obtaining numbers as specific types work just as well as they did before, and the as_u64
/ as_i64
methods can now produce precise values.
Fixed point arithmetic
Two new methods have been added to the JsonValue
type:
as_fixed_point_u64
as_fixed_point_i64
Those make it easy to work with numeric values where a fixed amount of fractional digits is expected. For example: a price such as 4.99
can be obtained as an integer of cents 499
using .as_fixed_point_u64(2)
, where 2
is the number of digits in the fraction. This conversion is very cheap and (since it works on decimal exponents) free of any rounding errors that plague binary floating points.
Upgrading
If you have been using JsonValue::Number
directly to construct numeric values, the easiest way to upgrade to 0.10 is to replace expressions such as JsonValue::Number(10)
with JsonValue::from(10)
. The From
and Into
traits implemented for JsonValue
should always keep you covered with the best performance.
Performance
Since decimal floats are represented in a form that closely matches the e
notation in JSON strings, printing them out to strings is very fast and always accurate. In benchmarks testing stringifying of large amount of floating point numbers, json-rust
is now nearly 3 times faster than the previous release.
This performance gain is, however, a tradeoff. If you create numbers by conversion from f64
(for example: JsonValue::from(3.14)
) you will pay part of the cost that would previously be attached to stringifying head on. The algorithm used for that is the same as we've used before for writing f64
to strings, and the combined cost of conversion to decimal float + printing is virtually identical to that of printing a f64
itself. Converting from decimal floating point to f64
is still very cheap, the cost of reading parsed numbers hasn't changed in practice.
In future releases I plan to work on procedural macros, so that writing 3.14
inside array!
or object!
will compile to a Number
construct directly, without converting from f64
on runtime, thus mostly eliminating the cost of the tradeoff.
0.9.1
- Tweaked some details about the new
Object
type and improved number parsing in general. Over all the parsing time dropped by another ~10%. - Added a lot of new comments to the code, should make contributors' life easier.
0.9.0
Breaking changes
JsonValue
got a lot of work put into it:- The
Object
variant has changed from storingBTreeMap<String, JsonValue>
to storing a newjson::object::Object
type. - A new
Short
variant has been added, storing the newjson::short::Short
type. Those are short (up to 30 bytes) strings that can be allocated on the stack at no additional cost to memory on 64bit architecture.
- The
JsonResult
andJsonError
have been renamed to justResult
andError
respectively (see issue #38). Aliases have been provided to keep things backwards compatible, but the old names are considered deprecated and you are advised to migrate to the new ones.- On top of the name change, the
Error
enum no longer has theArrayIndexOutOfBounds
variant. It hasn't been used for a while. Members
,MembersMut
,Entries
andEntriesMut
are no longer enums and cannot be pattern-matched (read below about iterator improvements).- The
Entries
andEntriesMut
iterators now yield&str
instead of&String
as the first member of the entry tuple. Depending on your implementation this might or might not be a breaking change (as&String
would automatically deref to&str
anyway).
Short
s
The new Short
variant should be completely transparent to you, and shouldn't in any way affect how you use the library. They are both considered strings as far as all methods are concerned. When creating new values, the right type is chosen for you:
// create a JsonValue::Short
data["foo"] = "bar".into();
// create a JsonValue::String (from Neal Stephenson's "Anathem")
data["quote"] = "And it happened all the time that the compromise \
between two perfectly rational alternatives was something \
that made no sense at all.".into();
// Both are considered strings, and all string methods work on both
assert!(data["foo"].is_string());
assert!(data["quote"].is_string());
Object keys are now stored in insertion order
The new implementation of the Object
type acts as a Binary Search Tree, with the deviation from a standard implementation of BST in that the nodes aren't separately allocated on the heap, but rather are collectively allocated on an internal vector, reducing allocations and preserving insertion order. This means that all objects are now stringified in the same order they were parsed or instantiated (see issue #68).
Performance improvements
- The new
Short
type, as well as the newObject
type, both exploit the fact that short strings don't have to be separately allocated on the heap. JSON is, after all, an Object Notation where all keys and plenty of data are nothing but strings. Avoiding the unnecessary heap allocations has, in some cases, cut parsing times by half compared to the previous release! - Iterators are now much faster too. Previously calling
.members()
or.entries()
would return an enum, which would in turn use pattern matching on each iteration. We are much smarter now. Trying to get an iterator from a wrong type will yield a true empty iterator - those are very cheap to create as they require no heap allocation. In fact, theMembers
andMembersMut
iterators are now just type aliases forstd::slice::Iter<'a, JsonValue>
andstd::slice::IterMut<'a, JsonValue>
. Thanks to @zummenix for the work done on this (see issue #67). - A very minor thing, but moving away from
BTreeMap
for object storage, means theJsonValue
enum on 64bit architecture now dropped from being 40 bytes to 32 bytes long.
Apache 2.0 License
In good Rust fashion, Apache 2.0 license has been added as an option.
0.8.8
This is a patch release that adds a take_string
method to JsonValue
:
Checks that self is a string, returns an owned Rust String
, leaving
Null
in it's place.
This is the cheapest way to obtain an owned String
from JSON, as no
extra heap allocation is performend.
let mut data = array!["Hello", "World"];
let owned = data[0].take_string().expect("Should be a string");
assert_eq!(owned, "Hello");
assert!(data[0].is_null());
0.8.7
This is a patch release that includes two new utilities:
-
@imp implemented
DoubleEndedIterator
for all iterator types, so iterating over array entries or object members is now more powerful, and more closely maps to what is possible with regular vectors and maps. -
You can now
.take()
owned values out of a structure leaving a null in place, useful for avoiding cloning all over the place:let mut data = array!["Foo", 42]; let first = data[0].take(); let second = data[1].take(); assert!(first == "Foo"); assert!(second == 42); assert!(data[0].is_null()); assert!(data[1].is_null());
0.8.6
This is a patch release that fixes some more obscure standard conformance issues. Decimal number parsing has been improved and should be now both faster and produce more precise results (as long as they are within the range of f64
which json-rust uses internally for all numbers).
0.8.5
This issue attempts to fix few issues with varying severity, as well as be more spec conforming - whitespace in JSON source will no longer be accepted, and control characters will be properly encoded as \uXXXX
where X
is a hexadecimal digit.
There are also minor improvements to serialization performance.
0.8.4
Fixing a bug that occurred in 0.8.2. Good thing about being a niche crate: managed to yank the broken version from cargo before it got downloaded.