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MagicLeap Omniverse In Scene UI Tutorial Extension

Full code sample from the tutorial available on the MagicLeap Developer Portal here- https://developer-docs.magicleap.cloud/docs/guides/remote-rendering/Applications/Omniverse/in-scene-ui-tutorial/

based on the Omniverse Kit Extensions Project Template- https://github.com/NVIDIA-Omniverse/kit-extension-template

Getting started & plugin installation documentation from the template project-

Getting Started

Install Omniverse and some Apps

  1. Install Omniverse Launcher: download
  2. Install and launch one of Omniverse apps in the Launcher. For instance: Code.

Add a new extension to your Omniverse App

  1. Fork and clone this repo, for example in C:\projects\kit-extension-template
  2. In the Omniverse App open extension manager: WindowExtensions.
  3. In the Extension Manager Window open a settings page, with a small gear button in the top left bar.
  4. In the settings page there is a list of Extension Search Paths. Add cloned repo exts subfolder there as another search path: C:\projects\kit-extension-template\exts

Extension Manager Window

  1. Now you can find omni.hello.world extension in the top left search bar. Select and enable it.
  2. "My Window" window will pop up. Extension Manager watches for any file changes. You can try changing some code in this extension and see them applied immediately with a hotreload.

Few tips

  • Now that exts folder was added to the search you can add new extensions to this folder and they will be automatically found by the App.
  • Look at the Console window for warnings and errors. It also has a small button to open current log file.
  • All the same commands work on linux. Replace .bat with .sh and \ with /.
  • Extension name is a folder name in exts folder, in this example: omni.hello.world.
  • Most important thing extension has is a config file: extension.toml, take a peek.

Next Steps: Alternative way to add a new extension

To get a better understanding and learn a few other things, we recommend following next steps:

  1. Remove search path added in the previous section.
  2. Open this cloned repo using Visual Studio Code: code C:\projects\kit-extension-template. It will suggest installing a few extensions to improve python experience.
  3. In the terminal (CTRL + `) run link_app.bat (more in Linking with an Omniverse app section).
  4. Run this app with exts folder added as an extensions search path and new extension enabled:
> app\omni.code.bat --ext-folder exts --enable omni.hello.world
  • --ext-folder [path] - adds new folder to the search path
  • --enable [extension] - enables an extension on startup.

Use -h for help:

> app\omni.code.bat -h
  1. After the App started you should see:

    • new "My Window" window popup.
    • extension search paths in Extensions window as in the previous section.
    • extension enabled in the list of extensions.
  2. If you look inside omni.code.bat or any other Omniverse App, they all run Omniverse Kit (kit.exe). Omniverse Kit is the Omniverse Application runtime that powers Apps build out of extensions. Think of it as python.exe. It is a small runtime, that enables all the basics, like settings, python, logging and searches for extensions. Everything else is an extension. You can run only this new extension without running any big App like Code:

> app\kit\kit.exe --ext-folder exts --enable omni.hello.world

It starts much faster and will only have extensions enabled that are required for this new extension (look at [dependencies] section of extension.toml). You can enable more extensions: try adding --enable omni.kit.window.extensions to have extensions window enabled (yes, extension window is an extension too!):

> app\kit\kit.exe --ext-folder exts --enable omni.hello.world --enable omni.kit.window.extensions

You should see a menu in the top left. From here you can enable more extensions from the UI.

Few tips

Linking with an Omniverse app

For a better developer experience, it is recommended to create a folder link named app to the Omniverse Kit app installed from Omniverse Launcher. A convenience script to use is included.

Run:

> link_app.bat

If successful you should see app folder link in the root of this repo.

If multiple Omniverse apps is installed script will select recommended one. Or you can explicitly pass an app:

> link_app.bat --app create

You can also just pass a path to create link to:

> link_app.bat --path "C:/Users/bob/AppData/Local/ov/pkg/create-2021.3.4"

Adding a new extension

Adding a new extension is as simple as copying and renaming existing one:

  1. copy exts/omni.hello.world to exts/[new extension name]
  2. rename python module (namespace) in exts/[new extension name]/omni/hello/world to exts/[new extension name]/[new python module]
  3. update exts/[new extension name]/config/extension.toml, most importantly specify new python module to load:
[[python.module]]
name = "[new python module]"

No restart is needed, you should be able to find and enable [new extension name] in extension manager.

Sharing extensions

To make extension available to other users use Github Releases.

  1. Make sure the repo has omniverse-kit-extension topic set for auto discovery.
  2. For each new release increment extension version (in extension.toml) and update the changelog (in docs/CHANGELOG.md). Semantic versionning must be used to express severity of API changes.

Contributing

The source code for this repository is provided as-is and we are not accepting outside contributions.

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