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Fungible

This mod, with help of some mixin hacks, speeds up game and world loading times by selectively bricking parts of the game. Do not use outside the development environment - it will cause world corruption when upgrading save data. With this mod it takes about 8s to launch the game and load into a world, compared to the average 19s to do the same on vanilla. It also silences the annoying auth exception that takes focus away from the game log in IDEA.

Included hacks:

Name Desc Credit
DataBreaker 2: Electric Boogaloo Brick DataFixerUpper mostly made myself, by i did look at how SuperCoder7979 did it
Narratorn't Brick the Narrator library (is it faster? idk)
ShutAuth Brick game auth (this is to prevent that annoying exception on startup)
SpawnChunksBeGone Skips spawn chunk loading (copied from TBPlugin)
FadeYeet Yeets resource reload fade out animation
ProfileUnkeyed Skips message key pair request (to prevent another exception on startup) jacg311
I-know-what-im-doing Skip Accessibility-Onboarding & Experimental World Screens jacg311

Credits:

SuperCoder7979 (i taken a look at DataBreaker)

Configuration:

You can selectively disable optimizations via the config file.
Place a file called fungible.properties in the config folder.
All values are true (enabled) by default.

# all available optimizations
dfu=false
narrator=true
auth=true
screen_fade=false
screen_skip=true