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The Othello AI project aims to develop an intelligent computer program capable of playing the classic board game Othello at a high level.

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Othello


Table of Contents


Introduction

Welcome to the Othello Game in C! Othello, also known as Reversi, is a classic two-player board game known for its elegant simplicity and deep strategy. This C program lets you enjoy this timeless game right from your terminal. In this project, I have developed an Othello game play using the C programming language. Othello, also known as Reversi, is a classic board game where two players compete to have the majority of their colored discs on the board at the end of the game.

The objective of my project was to create a code that could play against a tester and ultimately win the game. To achieve this, I implemented various algorithms and strategies to make intelligent moves and outmaneuver the opponent.

The code I wrote for this project utilizes a combination of techniques. These techniques allow the program to evaluate different possible moves and choose the one that maximizes its chances of winning while minimizing the opponent's opportunities.

Throughout the development process, I focused on optimizing the code for efficiency and speed. This involved carefully designing data structures to represent the game board and implementing efficient algorithms for move generation and evaluation.

To test my program's capabilities, I played multiple games against a tester who made random moves. The goal was to demonstrate that my code could consistently make strategic decisions that would lead to victory.

Overall, this project showcases my proficiency in C programming and my ability to develop complex algorithms for game playing. By successfully creating a code that can play Othello against a tester and win consistently, I have demonstrated my understanding of artificial intelligence concepts and problem-solving skills in programming.

Othello Game in C

A simple yet challenging command-line implementation of the classic Othello (Reversi) game in C.

Features

  • Interactive Gameplay: Engage in a game of Othello against an AI opponent with interactive moves.
  • Basic AI: Test your skills against a computer opponent that employs a basic AI strategy.
  • Customizable: Extend and modify the codebase to experiment with different AI strategies or game rule variations.
  • User-Friendly: The minimalistic command-line interface ensures ease of use.
  • Educational: Ideal for learning C programming and game development concepts.

Getting Started

Prerequisites

Before diving into the game, ensure you have the following prerequisites:

  • C Compiler: You'll need a C compiler to build and run the program. GCC is recommended.

Compilation

  1. Clone the Repository:

    git clone https://github.com/yourusername/othello-game.git
    cd othello-game
  2. Compile the Code:

    gcc othello.c -o othello

Usage

  1. Start the Game:

    To initiate the Othello game, execute the following command:

    ./othello
  2. Gameplay:

    • Follow the on-screen instructions to make your moves. The computer opponent will respond with its moves.
    • The game continues until there are no legal moves left or the board is full.
    • The game will display the winner or a draw when it concludes.

---## Contributing

Feel free to submit issues, create pull requests, or suggest improvements.

Contact

For any questions or support, please contact mahdimoghassemi@gmail.com.

Enjoy playing Othello, and happy coding!

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The Othello AI project aims to develop an intelligent computer program capable of playing the classic board game Othello at a high level.

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