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Revert "Fix godotengine#19507 Not emitted particles affects performance"
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mhilbrunner authored and malcolmhoward committed Jul 31, 2018
1 parent 9919ba9 commit e3d1409
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Showing 12 changed files with 4 additions and 28 deletions.
1 change: 0 additions & 1 deletion drivers/dummy/rasterizer_dummy.h
Original file line number Diff line number Diff line change
Expand Up @@ -682,7 +682,6 @@ class RasterizerStorageDummy : public RasterizerStorage {
void particles_set_emission_transform(RID p_particles, const Transform &p_transform) {}

bool particles_get_emitting(RID p_particles) { return false; }
bool particles_get_inactive(RID p_particles) { return false; }
int particles_get_draw_passes(RID p_particles) const { return 0; }
RID particles_get_draw_pass_mesh(RID p_particles, int p_pass) const { return RID(); }

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4 changes: 0 additions & 4 deletions drivers/gles2/rasterizer_storage_gles2.cpp
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Expand Up @@ -1637,10 +1637,6 @@ bool RasterizerStorageGLES2::particles_get_emitting(RID p_particles) {
return false;
}

bool RasterizerStorageGLES2::particles_get_inactive(RID p_particles) {
return false;
}

void RasterizerStorageGLES2::particles_set_amount(RID p_particles, int p_amount) {
}

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1 change: 0 additions & 1 deletion drivers/gles2/rasterizer_storage_gles2.h
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Expand Up @@ -693,7 +693,6 @@ class RasterizerStorageGLES2 : public RasterizerStorage {

virtual void particles_set_emitting(RID p_particles, bool p_emitting);
virtual bool particles_get_emitting(RID p_particles);
virtual bool particles_get_inactive(RID p_particles);

virtual void particles_set_amount(RID p_particles, int p_amount);
virtual void particles_set_lifetime(RID p_particles, float p_lifetime);
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3 changes: 0 additions & 3 deletions drivers/gles3/rasterizer_scene_gles3.cpp
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Expand Up @@ -1679,9 +1679,6 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) {
RasterizerStorageGLES3::Particles *particles = static_cast<RasterizerStorageGLES3::Particles *>(e->owner);
RasterizerStorageGLES3::Surface *s = static_cast<RasterizerStorageGLES3::Surface *>(e->geometry);

if (!particles->emitting && particles->inactive)
break;

if (!particles->use_local_coords) //not using local coordinates? then clear transform..
state.scene_shader.set_uniform(SceneShaderGLES3::WORLD_TRANSFORM, Transform());

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7 changes: 0 additions & 7 deletions drivers/gles3/rasterizer_storage_gles3.cpp
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Expand Up @@ -5574,13 +5574,6 @@ bool RasterizerStorageGLES3::particles_get_emitting(RID p_particles) {
return particles->emitting;
}

bool RasterizerStorageGLES3::particles_get_inactive(RID p_particles) {
Particles *particles = particles_owner.getornull(p_particles);
ERR_FAIL_COND_V(!particles, false);

return particles->inactive;
}

void RasterizerStorageGLES3::particles_set_amount(RID p_particles, int p_amount) {

Particles *particles = particles_owner.getornull(p_particles);
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1 change: 0 additions & 1 deletion drivers/gles3/rasterizer_storage_gles3.h
Original file line number Diff line number Diff line change
Expand Up @@ -1224,7 +1224,6 @@ class RasterizerStorageGLES3 : public RasterizerStorage {

virtual void particles_set_emitting(RID p_particles, bool p_emitting);
virtual bool particles_get_emitting(RID p_particles);
virtual bool particles_get_inactive(RID p_particles);
virtual void particles_set_amount(RID p_particles, int p_amount);
virtual void particles_set_lifetime(RID p_particles, float p_lifetime);
virtual void particles_set_one_shot(RID p_particles, bool p_one_shot);
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1 change: 0 additions & 1 deletion servers/visual/rasterizer.h
Original file line number Diff line number Diff line change
Expand Up @@ -482,7 +482,6 @@ class RasterizerStorage {

virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
virtual bool particles_get_emitting(RID p_particles) = 0;
virtual bool particles_get_inactive(RID p_particles) = 0;

virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0;
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1 change: 0 additions & 1 deletion servers/visual/visual_server_raster.h
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Expand Up @@ -396,7 +396,6 @@ class VisualServerRaster : public VisualServer {

BIND2(particles_set_emitting, RID, bool)
BIND1R(bool, particles_get_emitting, RID)
BIND1R(bool, particles_get_inactive, RID)
BIND2(particles_set_amount, RID, int)
BIND2(particles_set_lifetime, RID, float)
BIND2(particles_set_one_shot, RID, bool)
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10 changes: 4 additions & 6 deletions servers/visual/visual_server_scene.cpp
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Expand Up @@ -1872,12 +1872,10 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca
InstanceGeometryData *geom = static_cast<InstanceGeometryData *>(ins->base_data);

if (ins->base_type == VS::INSTANCE_PARTICLES) {
if (VSG::storage->particles_get_emitting(ins->base) || !VSG::storage->particles_get_inactive(ins->base)) {
//particles visible? process them
VSG::storage->particles_request_process(ins->base);
//particles visible? request redraw
VisualServerRaster::redraw_request();
}
//particles visible? process them
VSG::storage->particles_request_process(ins->base);
//particles visible? request redraw
VisualServerRaster::redraw_request();
}

if (geom->lighting_dirty) {
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1 change: 0 additions & 1 deletion servers/visual/visual_server_wrap_mt.h
Original file line number Diff line number Diff line change
Expand Up @@ -328,7 +328,6 @@ class VisualServerWrapMT : public VisualServer {

FUNC2(particles_set_emitting, RID, bool)
FUNC1R(bool, particles_get_emitting, RID)
FUNC1R(bool, particles_get_inactive, RID)
FUNC2(particles_set_amount, RID, int)
FUNC2(particles_set_lifetime, RID, float)
FUNC2(particles_set_one_shot, RID, bool)
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1 change: 0 additions & 1 deletion servers/visual_server.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1699,7 +1699,6 @@ void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("particles_create"), &VisualServer::particles_create);
ClassDB::bind_method(D_METHOD("particles_set_emitting", "particles", "emitting"), &VisualServer::particles_set_emitting);
ClassDB::bind_method(D_METHOD("particles_get_emitting", "particles"), &VisualServer::particles_get_emitting);
ClassDB::bind_method(D_METHOD("particles_get_inactive", "particles"), &VisualServer::particles_get_inactive);
ClassDB::bind_method(D_METHOD("particles_set_amount", "particles", "amount"), &VisualServer::particles_set_amount);
ClassDB::bind_method(D_METHOD("particles_set_lifetime", "particles", "lifetime"), &VisualServer::particles_set_lifetime);
ClassDB::bind_method(D_METHOD("particles_set_one_shot", "particles", "one_shot"), &VisualServer::particles_set_one_shot);
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1 change: 0 additions & 1 deletion servers/visual_server.h
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Expand Up @@ -519,7 +519,6 @@ class VisualServer : public Object {

virtual void particles_set_emitting(RID p_particles, bool p_emitting) = 0;
virtual bool particles_get_emitting(RID p_particles) = 0;
virtual bool particles_get_inactive(RID p_particles) = 0;
virtual void particles_set_amount(RID p_particles, int p_amount) = 0;
virtual void particles_set_lifetime(RID p_particles, float p_lifetime) = 0;
virtual void particles_set_one_shot(RID p_particles, bool p_one_shot) = 0;
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