Replace Poco with std::filesystem in dynamic library loading code #38081
+22
−31
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Use
std::filesystem
methods and classes instead ofPoco
in the code loading dynamic libraries. Also threw in replacingboost
string methods with std equivalents inDllOpen.cpp
.This is part of the work investigating #38011
To test:
Check libraries are loaded correctly by setting logging to
Debug
and checking that e.g.MantidCrystal.dll
is loaded, along with all other.dll
files in the bin folder. In a package some of those files will appear in the plugins folder.This does not require release notes because it has no effect on the user.
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