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Commit 10e8a98

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AnOldLady
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Fixed headers
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sp/src/game/server/physics_prop_ragdoll.h

Lines changed: 1 addition & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -176,11 +176,8 @@ class CRagdollProp : public CBaseAnimating, public CDefaultPlayerPickupVPhysics
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Vector m_ragdollMins[RAGDOLL_MAX_ELEMENTS];
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Vector m_ragdollMaxs[RAGDOLL_MAX_ELEMENTS];
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};
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#ifdef MAPBASE
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CBaseEntity *CreateServerRagdoll( CBaseAnimating *pAnimating, int forceBone, const CTakeDamageInfo &info, int collisionGroup, bool bUseLRURetirement = false, bool bDeathPose = false );
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#else
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CBaseEntity *CreateServerRagdoll( CBaseAnimating *pAnimating, int forceBone, const CTakeDamageInfo &info, int collisionGroup, bool bUseLRURetirement = false );
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#endif
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CRagdollProp *CreateServerRagdollAttached( CBaseAnimating *pAnimating, const Vector &vecForce, int forceBone, int collisionGroup, IPhysicsObject *pAttached, CBaseAnimating *pParentEntity, int boneAttach, const Vector &originAttached, int parentBoneAttach, const Vector &boneOrigin );
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void DetachAttachedRagdoll( CBaseEntity *pRagdollIn );
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void DetachAttachedRagdollsForEntity( CBaseEntity *pRagdollParent );

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