Describe the bug
When loading a saved game, the values of VScript class members will be swapped around.
Steps to reproduce
- Create a script that defines a custom class with several members
- Have the script create an instance of the class
- Save the game and load the save
Expected behavior
Class instances should retain the values their members had when the game was saved
Additional context
Example of class member values before loading save:

Example of class member values after loading save:
