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@SirYodaJedi SirYodaJedi commented Sep 9, 2024

Inheriting CServerOnlyEntity instead of CBaseEntity reduces potential for entity limit crashes, as CNullEntity still exists for the first tick.


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Reduces potential for entity limit crashes, as it still exists for the first tick.
@SirYodaJedi SirYodaJedi changed the title Don't network info_null Don't network info_null/func_null Sep 9, 2024
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It seems like it may be possible to do a similar change for infodecal and info_projecteddecal; those seem to use temp ents to network their location to the client instead of edicts.

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