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@THS2121966 THS2121966 commented Jun 5, 2025

Animation realised by "AnimatedTexture" Proxy (must be included in Material).

Video Demonstration:

https://drive.google.com/file/d/1DxYcH-nSzffVn9R-htMwsxbbSx1ZwRxh/view?usp=sharing

Linked Material and Texture used in this Video:

https://drive.google.com/file/d/113dI01HAA1UGMRkqoPk6t3aeADeEGYnX/view?usp=sharing, https://drive.google.com/file/d/1kgip5iu8zLtQRo8nak4TbaV71bPdhme8/view?usp=sharing

PR Checklist

  • My PR follows all guidelines in the CONTRIBUTING.md file
  • My PR targets a develop branch OR targets another branch with a specific goal in mind

Animation realised by "AnimatedTexture" Proxy (must be included in Material).
@THS2121966 THS2121966 changed the title [THS] Add Support for Projected Texture Amimations. [THS] Add Support for Projected Texture Animations. Jun 6, 2025
@kodelash
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kodelash commented Jun 6, 2025

HELL YEAH

@Blixibon
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4 years ago, you were banned from contributing to the Mapbase repository because you opened two different pull requests that contained leaked code. I understand now that at least one of the features involved was falsely identified as leaked code, but the point still stands. I am willing to provide some leeway due to the time that's passed, but I need you to clearly answer the following questions:

  1. Did you make this feature completely on your own? If not, then where did it come from?
  2. Do you still work with leaked code when creating this type of feature?

@THS2121966
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  1. Yes, i maked this myself.
  2. No, i don't using leaked code in this pull request. Just used materials from Garry's Mod linked in description.

@THS2121966
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In Counter-Strike: Global Offensive leaked code this feature does not exist. I checked this.

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3 participants