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13 changes: 13 additions & 0 deletions sp/src/game/shared/baseviewmodel_shared.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -524,10 +524,17 @@ void CBaseViewModel::CalcViewModelLag( Vector& origin, QAngle& angles, QAngle& o
Vector forward;
AngleVectors( angles, &forward, NULL, NULL );

#ifdef MAPBASE
Vector vDifference;
VectorSubtract( forward, m_vecLastFacing, vDifference );
#endif

if ( gpGlobals->frametime != 0.0f )
{
#ifndef MAPBASE
Vector vDifference;
VectorSubtract( forward, m_vecLastFacing, vDifference );
#endif

float flSpeed = 5.0f;

Expand Down Expand Up @@ -561,10 +568,16 @@ void CBaseViewModel::CalcViewModelLag( Vector& origin, QAngle& angles, QAngle& o
VectorMA( m_vecLastFacing, flSpeed * gpGlobals->frametime, vDifference, m_vecLastFacing );
// Make sure it doesn't grow out of control!!!
VectorNormalize( m_vecLastFacing );
#ifndef MAPBASE
VectorMA( origin, 5.0f, vDifference * -1.0f, origin );
#endif

Assert( m_vecLastFacing.IsValid() );
}

#ifdef MAPBASE
VectorMA( origin, 5.0f, vDifference * -1.0f, origin );
#endif

Vector right, up;
AngleVectors( original_angles, &forward, &right, &up );
Expand Down