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[MAPS3D-1061] Fix flickering and several errors in shadow tile cover (#…
…786) * Fix flickering and several errors in shadow tile cover Sorting of shadowCasterTiles was incorrect so we were not removing repeated tiles. We also were creating shadow tile covers for raster sources, which was incorrect and hitting memory/performance. Finally the overscaledZoom used for the tilecover was updated to match what we have in internal * Test remove subdivs * Fix childOf to behave the same as native and avoid subdiving shadow caster tiles
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