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* Add support for line-blur property functions
* Add support for line-opacity property functions
* Remove "u_antialiasing"
* Add support for misc line property functions
* remove u_blur and u_opacity from line_sdf
* remove u_devicepixelratio in favor of DEVICE_PIXEL_RATIO
* move line transformation logic to shaders
* DRY-ify line transformation math
* remove unused var from line fragment shader
gmap
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