Fix map.isMoving for drag-pan/rotate #4350
Merged
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Just something I noticed and fixed while hacking on custom GL layers. Continuation of #3941. Another way to do this would be to call
dragPan/Rotate.isActive()
inmap.isMoving()
implementation, but I think this way is clearer.Note that we currently don't cover interaction handlers with unit tests so no changes on this front.
cc @stepankuzmin