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include tile weight in tile debug #7963
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👍 to the idea. Let's update the debug tile render test, and fix any flow/lint errors.
Nit: can you also shift the center of the render test so that it includes the new info? |
Sure. The new tile size info is still showing up in the bottom left of the existing render test, so the test works, nonetheless I've repositioned it to the center so it's more obvious. |
Oops, the render test failed :( |
Yikes, it passes for me locally, and all files are committed and pushed. 😕
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@andrewharvey it's because of some antialiasing differences: https://38787-8629417-gh.circle-artifacts.com/0/root/mapbox-gl-js/test/integration/render-tests/index.html — not sure how to go about this one... Maybe experiment more with the coordinates, or up the tolerance diff (which is fine for a debug test). |
Thanks! Tweaking the coordinates did the trick. |
Launch Checklist
Include file size of tiles in tile debug.
It's okay if this isn't merged, but I found it useful...
If it's acceptable to include, I'll try to fix up the failing checks.