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Release ios-v3.4.0-beta.3 (#7082)
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boundsj authored Nov 15, 2016
1 parent 068a89c commit 7e6d8db
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13 changes: 12 additions & 1 deletion platform/ios/CHANGELOG.md
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Expand Up @@ -75,12 +75,23 @@ Mapbox welcomes participation and contributions from everyone. Please read [CONT
* Database errors are now logged to the console. ([#6291](https://github.com/mapbox/mapbox-gl-native/pull/6291))

### Other changes

* Improved the performance of symbol style layers. ([#7025](https://github.com/mapbox/mapbox-gl-native/pull/7025))
* As the user zooms in, tiles from lower zoom levels are scaled up until tiles for higher zoom levels are loaded. ([#5143](https://github.com/mapbox/mapbox-gl-native/pull/5143))
* Notification names and user info keys are now string enumeration values for ease of use in Swift. ([#6794](https://github.com/mapbox/mapbox-gl-native/pull/6794))
* MGLMapDebugOverdrawVisualizationMask no longer has any effect in Release builds of the SDK. This debug mask has been disabled for performance reasons. ([#5555](https://github.com/mapbox/mapbox-gl-native/pull/5555))
* Fixed a typo in the documentation for the MGLCompassDirectionFormatter class. ([#5879](https://github.com/mapbox/mapbox-gl-native/pull/5879))

## 3.3.6 - November 9, 2016

* Fixed a crash that occurred during low-memory situations when multiple instances of MGLMapView were in the view hierarchy. The speculative fix in v3.3.5 has been reverted. ([#6972](https://github.com/mapbox/mapbox-gl-native/pull/6972))

## 3.3.5 - November 2, 2016

* Speculatively fixed an OpenGL rendering crash. ([#6844](https://github.com/mapbox/mapbox-gl-native/pull/6844))
* Fixed an issue with symbols not being properly stripped from the dynamic framework. The dSYM file included with the standard dynamic framework in previous releases (e.g., `mapbox-ios-sdk-3.3.4-dynamic.zip` or the `Mapbox-iOS-SDK` pod) could not be used to symbolicate crashes. ([#6531](https://github.com/mapbox/mapbox-gl-native/pull/6531))
* Include simulator architecture slices in the dSYM file that is generated for release builds. ([#5740](https://github.com/mapbox/mapbox-gl-native/pull/5740))
* Fixed a rare networking-related crash. ([#5932](https://github.com/mapbox/mapbox-gl-native/pull/5932))

## 3.3.4 - August 8, 2016

* Fixed an issue that caused the user dot to be selected when tapping an annotation that lies within the user dot’s accuracy circle. First attempt was [#5816](https://github.com/mapbox/mapbox-gl-native/pull/5816) in v3.3.2, which excluded the pulsing halo but not the accuracy circle. ([#5894](https://github.com/mapbox/mapbox-gl-native/pull/5894))
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2 changes: 1 addition & 1 deletion platform/ios/Mapbox-iOS-SDK-symbols.podspec
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Pod::Spec.new do |m|

m.name = 'Mapbox-iOS-SDK'
m.version = '3.4.0-beta.2-symbols'
m.version = '3.4.0-beta.3-symbols'

m.summary = 'Open source vector map solution for iOS with full styling capabilities.'
m.description = 'Open source, OpenGL-based vector map solution for iOS with full styling capabilities and Cocoa Touch APIs.'
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2 changes: 1 addition & 1 deletion platform/ios/Mapbox-iOS-SDK.podspec
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@@ -1,7 +1,7 @@
Pod::Spec.new do |m|

m.name = 'Mapbox-iOS-SDK'
m.version = '3.4.0-beta.2'
m.version = '3.4.0-beta.3'

m.summary = 'Open source vector map solution for iOS with full styling capabilities.'
m.description = 'Open source, OpenGL-based vector map solution for iOS with full styling capabilities and Cocoa Touch APIs.'
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