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[ios, macos] flesh out iOS runtime styling docs (#6466)
- fixes #5959: MGLBaseStyleLayer docs - fixes #5960: MGLSource & subclasses docs - fixes #6467: concrete layer subclass docs - move Core Graphics include - slight code & template cleanups - add ./documentation to git ignores
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Original file line number | Diff line number | Diff line change |
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@@ -1,10 +1,25 @@ | ||
#import <Foundation/Foundation.h> | ||
#import <CoreGraphics/CoreGraphics.h> | ||
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/** | ||
A source supplies data to be shown on the map. Sources don't contain styling | ||
details like color or width. Use subclasses of `MGLBaseStyleLayer` to give | ||
visual representation to sources. | ||
You should use the concrete subclasses of `MGLSource` to create vector, | ||
raster, GeoJSON, and other source types. | ||
*/ | ||
@interface MGLSource : NSObject | ||
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/** | ||
A string that uniquely identifies the source. | ||
*/ | ||
@property (nonatomic, copy) NSString *sourceIdentifier; | ||
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/** | ||
Initializes a source with the given identifier. | ||
@param sourceIdentifier A string that uniquely identifies the source. | ||
*/ | ||
- (instancetype)initWithSourceIdentifier:(NSString *)sourceIdentifier; | ||
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@end |
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