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Remove SpriteAtlas pointer from Bucket #8905

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@kkaefer kkaefer commented May 5, 2017

...and mark the evaluated Layout object constant.

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kkaefer commented May 5, 2017

Never mind, we actually use multiple sprite atlases for annotations vs regular layers.

@kkaefer kkaefer closed this May 5, 2017
@kkaefer kkaefer deleted the bucket-cleanup branch May 5, 2017 12:16
jfirebaugh added a commit that referenced this pull request May 16, 2017
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
jfirebaugh added a commit that referenced this pull request May 18, 2017
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
jfirebaugh added a commit that referenced this pull request May 22, 2017
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
jfirebaugh added a commit that referenced this pull request May 23, 2017
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
jfirebaugh added a commit that referenced this pull request May 26, 2017
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
jfirebaugh added a commit that referenced this pull request May 26, 2017
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
jfirebaugh added a commit that referenced this pull request May 26, 2017
Instead, just add them to the Style as needed. Includes changes from #8905 and takes care to avoid regressing #3817.
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