You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
On a lark, I took a few minutes to explore this idea but didn’t quite get to the point of a working example. I left my findings in mapbox/ios-sdk-examples#111 (comment).
#117 adds an example of using a glTF model as a user location indicator, which partially addresses the same use case as SceneKit. SceneKit serves a slightly more advanced use case of dynamic content that’s better integrated with application code. mapbox/mapbox-maps-ios#154 demonstrates using SceneKit in a custom layer (formerly called an OpenGL style layer), which is separate from the location layer that navigation SDK v2.0 will come with built-in support for.
Inspired by the example in mapbox/mapbox-navigation-ios#1012, we could add an example of using SceneKit content as the course view. Instead of a flat car image, it’d be a really rudimentary 3D car model along these lines that rotates and tilts along with the map.
/ref mapbox/ios-sdk-examples#111 mapbox/mapbox-navigation-ios#402 (comment)
/cc @mapbox/navigation-ios @captainbarbosa @jmkiley
The text was updated successfully, but these errors were encountered: