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Fix for uninitialized UniformMatrix4f #342
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UniformMatrix4f expects to be initialized with an all-zeros array, while mat4.create() creates an identity matrix. Subsequent calls to UniformMatrix4f.set with an identity matrix will become no-op as gl.uniformMatrix4fv won't be called.
Bundle size report: Size Change: -5 B
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Very cool that you found that reverting this change fixes the problem. How did you do this? |
Trial and error, then code review of #209 - everything that could possibly be related to symbol layout + render in that change that was actually a code change and not just type signatures+formatting. |
I've reverted anything that caused a test to fail. |
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Add unit test
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Great! Thanks!
UniformMatrix4f expects to be initialized with an all-zeros array, while mat4.create() creates an identity matrix. Subsequent calls to UniformMatrix4f.set with an identity matrix will become no-op as gl.uniformMatrix4fv won't be called.
Fixes #341
Launch Checklist
maplibre-gl-js
changelog:<changelog></changelog>