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Improve rotate experience when close to center #5104
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a5c07a4
Improve rotate experience
HarelM 111883a
Update changelog
HarelM d511c8a
Merge branch 'main' into improve-ux-for-rotation
HarelM 0b4a1cc
Reduce complexity for navigation control, use only get center to calc…
HarelM f5ba6f6
Merge branch 'improve-ux-for-rotation' of https://github.com/maplibre…
HarelM 75a7117
Merge branch 'main' into improve-ux-for-rotation
HarelM 8a15833
Solve spellcheck issue.
HarelM b52bb9d
Merge branch 'main' into improve-ux-for-rotation
HarelM ffa94df
Merge branch 'main' into improve-ux-for-rotation
HarelM 27a21da
Update CHANGELOG.md
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Original file line number | Diff line number | Diff line change |
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@@ -84,7 +84,7 @@ describe('NavigationControl', () => { | |
const navRect = navButton.getClientRects(); | ||
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const buttonX = (navRect.x ?? 0) + (navRect.width ?? 0) / 2; | ||
const buttonY = (navRect.y ?? 0) + (navRect.height ?? 0) / 2; | ||
const buttonY = (navRect.y ?? 0) + (navRect.height ?? 0) / 2 - 1; | ||
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simulate.mousedown(navButton, {buttons: 1, button: 0, clientX: buttonX, clientY: buttonY}); | ||
simulate.mousemove(window, {buttons: 1, button: 0, clientX: buttonX - 50, clientY: buttonY}); | ||
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@@ -168,7 +168,7 @@ describe('NavigationControl', () => { | |
const navRect = navButton.getClientRects(); | ||
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const buttonX = (navRect.x ?? 0) + (navRect.width ?? 0) / 2; | ||
const buttonY = (navRect.y ?? 0) + (navRect.height ?? 0) / 2; | ||
const buttonY = (navRect.y ?? 0) + (navRect.height ?? 0) / 2 - 1; | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Same here |
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simulate.touchstart(navButton, {touches: [{clientX: buttonX, clientY: buttonY}], targetTouches: [{clientX: buttonX, clientY: buttonY}]}); | ||
simulate.touchmove(window, {touches: [{clientX: buttonX - 50, clientY: buttonY}], targetTouches: [{clientX: buttonX - 50, clientY: buttonY}]}); | ||
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What's this
-1
doing here?Can we add a comment so it's clear what it's doing?
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Instead of dragging from the exact center of the button where it won't change the rotation I moved the drag to be one pixel lower.