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The current heatmap code places 001 at the lower left, while project_point
places 100 at the lower left. My thought was that these conventions should match just in case you want to scatter and color polygons on the same MPL axis.
More generally, it might be nice if the user could specify which coordinate system to use when plotting. For an upright simplex, we can call the corners left, center, right. The user might designate which coordinate system to use by specifying one of: {'xyz', 'yzx', 'zxy', 'xzy', 'zyx', 'yxz'}
. So for 'xyz'
, x = (1, 0, 0) is assigned to the left corner, y = (0, 1, 0) to the center, and z = (0, 0, 1) to the right corner. 'xyz'
is probably going to the preferred one almost always.
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