#include <iostream>
#include <string>
#include <vector>
#include <memory>
#include "GameDev.h"
int main()
{
std::string myName = "Mark Melia";
std::string myPronouns = "He|Him";
std::vector<std::string> myMainRoles {"Gameplay Programmer", "AI Programmer", "Game Designer"};
std::vector<std::string> myLanguagesSpoken {"Spanish", "English", "Catalan", "French"};
std::unique_ptr<GameDev> me = std::make_unique<GameDev>(myName, myPronouns, myMainRoles, myLanguagesSpoken);
me->SayHi(); // Hi! Welcome to my GitHub profile, I hope you find some of my work interesting!
std::cin.get();
return 0;
}
- Valencia, Spain
-
21:19
(UTC +01:00) - markmeliaa.github.io
- in/markmeliaa
Highlights
- Pro
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Horizons-Games/Axolotl-Engine
Horizons-Games/Axolotl-Engine PublicAxolotl Engine is a game development tool built by Horizons Games, a game studio comprised of a group of students at the UPC School.
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OPHIUCHUS
OPHIUCHUS PublicThe game demo of my Final Degree Project, a roguelite guided by a procedural narrative themed on the Zodiac signs and the Tarot figures.
C#
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2D_Strategy_Game
2D_Strategy_Game PublicA RTS game that implements some advanced AI techniques, such as a tactical pathfinding, an influence map and some behaviour trees for the CPU units.
C#
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Neural_Network_Digits
Neural_Network_Digits PublicThis is the result of one of my research documents, in which I talk about how to create a neural network that is able to recognize handwritten digits. Check out the full research document of this p…
Python
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The_Antidote
The_Antidote PublicA visual novel with puzzles in which you'll have to unravel the mistery behind Mr.Barclay's disappearence and Kemtek, an evil corporation decided to pollute the whole world.
C#
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