The essence of the project is to identify and use mathematical techniques on the example of using Unreal Engine 5
List of examples:
- Radial Trigger
- Look At Trigger
- Space Transform
- Laser Reflection
Description: Calculation of the distance by the radius of the circle
Path to C++ class: Source/MathProject/RadialTrigger
Demonstration:
RadialTrigger.mp4
Description: Calculation of the direction of view via DotProduct
Path to C++ class: Source/MathProject/LookAtTrigger
Demonstration:
LookAtTrigger.mp4
Description: There is a spatial transformation going on here. Standard functions for obtaining local and world coordinates are not used here
Path to C++ class: Source/MathProject/SpaceTransform
Demonstration:
SpaceTransform.mp4
Description: Here is the operation of the reflector beam. The standard reflection calculation functionality is not used
Path to C++ class: Source/MathProject/LaserReflection
Demonstration:
LaserReflection.mp4
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